Age | Commit message (Collapse) | Author |
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Functions, and StrokeShader types.
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built-in types (the first was in revision 21877). When an exception
has raised within from the __init__ method of a user-defined class
derived from a built-in type (e.g., UnaryPredicate0D and
BinaryPredicate1D), some member variables of the base type are
left uninitialized, leading to a null pointer reference in the
"__dealloc__" function in the base type. To avoid this, pointer
checking was added in the deallocators of those built-in types that
can be used to define a subclass by a user.
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callable(I, T) returns True when I is an object of a type T or
of a subtype of T. Also implemented a measure to avoid an
infinite loop when user-defined predicate and function classes
do not properly overload the __call__ method (including the
cases of directly instantiating the base classes such as
UnaryPredicate0D and BinaryPredicate1D).
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of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader.
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polymorphism for the following classes: BinaryPredicate0D (__call__), BinaryPredicate1D (__call__), UnaryPredicate0D (__call__), UnaryPredicate1D (__call__), StrokeShader (shade), ChainingIterator (init, traverse).
Other methods could easily be supported in the future. The method now works as planned for the contour style. For style modules with Python shaders, there still is a problem that I will fix right away.
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UnaryPredicate{0D,1D} ).
There is just one more class remaining to port (and probably the most important): Operators. After that, I'll be able to test whether Freestyle functions well without SWIG.
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ChainingIterator. Updated UnaryPredicate{0D,1D}
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prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
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