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2022-11-07Cleanup: unify struct declaration style for Python types, update namesCampbell Barton
Use struct identifiers in comments before the value. This has some advantages: - The struct identifiers didn't mix well with other code-comments, where other comments were wrapped onto the next line. - Minor changes could re-align all other comments in the struct. - PyVarObject_HEAD_INIT & tp_name are no longer placed on the same line. Remove overly verbose comments copied from PyTypeObject (Python v2.x), these aren't especially helpful and get outdated. Also corrected some outdated names: - PyTypeObject.tp_print -> tp_vectorcall_offset - PyTypeObject.tp_reserved -> tp_as_async
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-02-12PyAPI: remove Python 3.7x compatibility codeCampbell Barton
This removes Python version checks needed to build with 3.8+ and 3.7x. Ref D10381
2021-02-08Cleanup: Remove using-directive from freestyle headersOmar Emara
The header files in freestyle utilize the using-directive at the global file scope. This is a bad practice as it pollutes the global name space causing possible ambiguous reference compilation errors. In particular, the DNA files that are included by freestyle will cause those ambiguous reference errors when the developers adds a DNA member with a type name that also exist in the Freestyle name space, such as Curve and possibly others. This patch does the minimal work needed to resolve that by moving the using-directives from the headers into the corresponding translation units. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D10351
2020-11-11Cleanup: use preprocessor version check for PyTypeObject declarationCampbell Barton
While `tp_print` was deprecated, Python 3.8+ uses this for 'tp_vectorcall_offset' which wasn't stated in the comment from efd71aad4f22ec0073d80b8dd296015d3f395aa8. Instead of suppressing clang-tidy, use preprocessor a check since this properly represents the difference between Python versions.
2020-11-10Cleanup: clang-formatCampbell Barton
2020-11-10Cleanup: clang-tidy suppress warnings for PyTypeObject.tp_printCampbell Barton
Clang-tidy behavior changes from Python 3.7 to 3.8+ so it's simplest to suppress the warning in this instance.
2020-11-09Fix T82520: error building freestyle with Python3.8Campbell Barton
Caused by 16732def37c5a66f3ea28dbe247b09cc6bca6677, This is a 'Py_ssize_t' in Python 3.8, replace with zero as this works in both 3.7 and 3.8.
2020-11-09Cleanup: clang-formatCampbell Barton
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
Replace `NULL` with `nullptr` in C++ code. No functional changes.
2020-07-03Clang-Tidy: Fix readability-delete-null-pointer warningsSergey Sharybin
Also enable it in the configuration.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2019-12-20Cleanup: remove redundant 'char *' castsCampbell Barton
2019-05-31Cleanup: style, use braces in source/Campbell Barton
Automated using clang-tidy.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2013-03-31remove blender foundation copyright from freestyle files.Campbell Barton
this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
2013-03-08A big code clean-up patch from Bastien Montagne, many thanks!Tamito Kajiyama
2013-02-24Freestyle Python API improvements - part 8.Tamito Kajiyama
* Proper handling of keyword arguments was implemented in Operators and ContextFunctions, as well as in methods of Interface0D, Interface1D, Iterator, their subclasses, Noise and IntegrationType. * Operators' methods and functions in the ContextFunctions module were renamed from CamelCase to lower cases + underscores. Style modules were updated accordingly. * Additional code clean-up was also made.
2013-02-23Added GNU GPL header blocks.Tamito Kajiyama
2013-02-21Freestyle Python API improvements - part 5.Tamito Kajiyama
Handling of keyword arguments in Python wrapper class constructors was revised. This revision is mainly focused on Interface0D, Interface1D, Iterator, and their subclasses, as well as a few additional view map component classes. Implementation notes: Because of the extensive use of constructor overloading in the underlying C++ classes, the corresponding Python wrappers try to parse arguments through multiple calls of PyArg_ParseTupleAndKeywords() if needed. The downside of this implementation is that most argument errors result in the same error message ("invalid argument(s)") without indicating what is wrong. For now this issue is left for future work. * Now the instantiation of ViewVertex is prohibited since the underlying C++ class is an abstract class. * Removed the .cast_to_interface0diterator() method from CurvePointIterator and StrokeVertexIterator. Instead the constructor of Interface0DIterator now accepts the instances of these two iterator classes to construct a nested Interface0DIterator instance that can be passed to Function0D functor objects. Specifically, an iterator 'it' is passed to a functor 'func' as follows: func(Interface0DIterator(it)) instead of: func(it.cast_to_interface0diterator()) * Boolean arguments of class constructors only accept values of boolean type. Input values of other types are considered as error. * Additional code clean-up was made.
2013-02-15Freestyle Python API improvements - part 3.Tamito Kajiyama
Major API updates were made to address code review comments. This revision mostly focuses on Python wrappers of C++ 0D and 1D elements (i.e., Interface0D and Interface1D, as well as their subclasses). * Most getter/setter methods were reimplemented as attributes using PyGetSetDef. Vector attributes are now implemented based on mathutils callbacks. Boolean attributes now only accept boolean values. * The __getitem__ method was removed and the Sequence protocol was used instead. * The naming of methods and attributes was fixed to follow the naming conventions of the Blender Python API (i.e., lower case + underscores for methods and attributes, and CamelCase for classes). Some naming inconsistency within the Freestyle Python API was also addressed. * The Freestyle API had a number of method names including prefix/suffix "A" and "B", and their meanings were inconsistent (i.e., referring to different things depending on the classes). The names with these two letters were replaced with more straightforward names. Also some attribute names were changed so as to indicate the type of the value (e.g., FEdge.next_fedge instead of FEdge.next_edge) in line with other names explicitly indicating what the value is (e.g., SVertex.viewvertex). * In addition, some code clean-up was done in both C++ and Python. Notes: In summary, the following irregular naming changes were made through this revision (those resulting from regular changes of naming conventions are not listed): - CurvePoint: {A,B} --> {first,second}_svertex - FEdge: vertex{A,B} --> {first,second}_svertex - FEdge: {next,previous}Edge --> {next,previous}_fedge - FEdgeSharp: normal{A,B} --> normal_{right,left} - FEdgeSharp: {a,b}FaceMark --> face_mark_{right,left} - FEdgeSharp: {a,b}Material --> material_{right,left} - FEdgeSharp: {a,b}MaterialIndex --> material_index_{right,left} - FrsCurve: empty --> is_empty - FrsCurve: nSegments --> segments_size - TVertex: mate() --> get_mate() - ViewEdge: fedge{A,B} --> {first,last}_fedge - ViewEdge: setaShape, aShape --> occlude - ViewEdge: {A,B} --> {first,last}_viewvertex - ViewMap: getScene3dBBox --> scene_bbox
2010-04-18Major documentation updates. The original Freestyle API referenceTamito Kajiyama
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
2009-10-15* Fixed compiler warnings concerning the lack of a newline at theTamito Kajiyama
end of a file. * Fixed compiler warnings due to an invalid argument to PyList_New(). NULL was used instead of 0 to create an empty list.
2009-09-27Made the Freestyle Python API compatible with Python 3.Tamito Kajiyama
2009-08-02SWIG/directors dependency removal (cont'd)Tamito Kajiyama
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for better introspection-based automatic type conversion. PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); There are 4 corresponding converters without the "Any_" prefix. All calls of them in the code base were replaced with these new converters so that the introspection-based automatic conversion would take place universally. * python/BPy_Convert.{cpp,h}: Those C++ to Python converters having had a "_ptr" suffix were renamed to a name without the suffix, and their arguments were changed so as to take a reference (e.g., ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed converters and their new function prototypes are listed below. These converters now return a Python wrapper object that retains the passed reference, instead of retaining a newly created C++ object by the converters. // Interface0D converters PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ); PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv ); PyObject * BPy_SVertex_from_SVertex( SVertex& sv ); PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); PyObject * BPy_TVertex_from_TVertex( TVertex& tv ); PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv ); // Interface1D converters PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * BPy_Chain_from_Chain( Chain& c ); PyObject * BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes ); PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes ); PyObject * BPy_Stroke_from_Stroke( Stroke& s ); PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve ); PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve ); // some other converters PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs ); PyObject * BPy_SShape_from_SShape( SShape& ss ); PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m ); PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa ); * Added a "borrowed" flag to the definitions of Python types being used to wrap C++ components of Freestyle's internal data structures. The flag indicates whether or not a Python wrapper object has a reference to a C++ object that comprises the internal data structures. The deallocation routines of the Python types check this flag and release a wrapped C++ object only when it is not part of the internal data structures. The following files were modified: python/BPy_FrsMaterial.{cpp,h} python/BPy_Interface0D.{cpp,h} python/BPy_Interface1D.{cpp,h} python/BPy_SShape.{cpp,h} python/BPy_StrokeAttribute.{cpp,h} python/BPy_ViewShape.{cpp,h} python/Interface0D/BPy_CurvePoint.cpp python/Interface0D/BPy_SVertex.cpp python/Interface0D/BPy_ViewVertex.cpp python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp python/Interface0D/ViewVertex/BPy_NonTVertex.cpp python/Interface0D/ViewVertex/BPy_TVertex.cpp python/Interface1D/BPy_FEdge.cpp python/Interface1D/BPy_FrsCurve.cpp python/Interface1D/BPy_Stroke.cpp python/Interface1D/BPy_ViewEdge.cpp python/Interface1D/Curve/BPy_Chain.cpp python/Interface1D/FEdge/BPy_FEdgeSharp.cpp python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp * view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed from the Interface0D and Interface1D C++ classes a back pointer to a Python wrapper object and all "director" calls. These classes (and their subclasses) are used to build Freestyle's main data structures (such as a view map and strokes) and their class hierarchy is static. Python wrappers of these C++ classes are only used to access the data structures from the Python layer, and not intended to extend the data structures by subclassing the Python wrappers. Without the necessity of subclassing in the Python layer, the back pointer to a wrapping Python object and "director" calls would be useless (actually they were not used at all), so they were all removed. * python/Director.{cpp,h}: Removed the definitions of directors that were no longer used. * stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python wrapper object. * python/BPy_ViewMap.cpp: Fixed a possible null pointer reference. * python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in FEdge___init__().
2009-03-29Improvements on error handling in the Python API.Tamito Kajiyama
2008-08-02soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most ↵Maxime Curioni
of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader.
2008-07-27soc-2008-mxcurioni: added (but did not test) ViewMap and Noise classes. ↵Maxime Curioni
Updated ViewShape class accordingly
2008-07-23soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' ↵Maxime Curioni
prefix to avoid library name collision. Included MediumType's initialization at proper time to avoid Blender's crash.