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2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
Replace `NULL` with `nullptr` in C++ code. No functional changes.
2019-08-01Cleanup: misc spelling fixesCampbell Barton
T68035 by @luzpaz
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2014-09-19Freestyle: Python API documentation updates.Tamito Kajiyama
Fixed dead references of API identifiers (e.g., freestyle.types.Interface0D) due to relocations of the identifiers into submodules. Also made various minor revisions of mark-ups and typos.
2014-06-24Freestyle: use mathutils_array_parse() instead of its own helper functions.Tamito Kajiyama
Patch contribution by flokkievids (Folkert de Vries). Thanks!
2013-03-31remove blender foundation copyright from freestyle files.Campbell Barton
this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
2013-03-08A big code clean-up patch from Bastien Montagne, many thanks!Tamito Kajiyama
2013-02-23Added GNU GPL header blocks.Tamito Kajiyama
2013-02-23Freestyle Python API improvements - part 7.Tamito Kajiyama
Fix for PyGetSetDef and proper handling of keyword arguments were done in UnaryPredicate0D, UnaryPredicate1D, BinaryPredicate1D, and StrokeShader classes. Style modules were updated accordingly. Additional code clean-up was also made.
2011-09-11Implemented a calligraphic thickness modifier in the Parameter Editor mode.Tamito Kajiyama
Also fixed a typo in the docstring of the CalligraphicShader.
2010-08-12Python API documentation updates: a description of class hierarchyTamito Kajiyama
was added to the docstrings of most Python extension types.
2010-04-18Merged changes in the trunk up to revision 28247.Tamito Kajiyama
2010-04-18Major documentation updates. The original Freestyle API referenceTamito Kajiyama
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
2010-04-08Replaced PyObject_HEAD_INIT(NULL) with PyVarObject_HEAD_INIT(NULL, 0)Tamito Kajiyama
in the definitions of Python wrappers.
2009-09-27Made the Freestyle Python API compatible with Python 3.Tamito Kajiyama
2009-07-25* Better support for vector-like objects in method arguments.Tamito Kajiyama
Now the following methods in the Freestyle Python API accept not only Blender.Mathutils.Vector instances but also lists and tuples having an appropriate number of elements. FrsNoise::turbulence2() FrsNoise::turbulence3() FrsNoise::smoothNoise2() FrsNoise::smoothNoise3() SVertex::__init__() SVertex::setPoint3D() SVertex::setPoint2D() SVertex::AddNormal() FEdgeSharp::setNormalA() FEdgeSharp::setNormalB() FEdgeSmooth::setNormal() CalligraphicShader::__init__() StrokeAttribute::setAttributeVec2f() StrokeAttribute::setAttributeVec3f() StrokeAttribute::setColor() StrokeVertex::setPoint() * Added the following converters for the sake of the improvements mentioned above. Vec2f_ptr_from_PyObject() Vec3f_ptr_from_PyObject() Vec3r_ptr_from_PyObject() Vec2f_ptr_from_PyList() Vec3f_ptr_from_PyList() Vec3r_ptr_from_PyList() Vec2f_ptr_from_PyTuple() Vec3f_ptr_from_PyTuple() Vec3r_ptr_from_PyTuple() Those converters with the suffixes _PyList and _PyTuple accept only lists and tuples having an appropriate number of elements, respectively, while those with the suffix _PyObject accept lists, tuples, or Blender.Mathutils.Vector instances. * Fixed a null pointer reference in Interface0D___dealloc__(). * Corrected the names of 3 methods in the FEdgeSmooth class.
2009-04-04Relaxed type checking concerning boolean arguments in class constructorsTamito Kajiyama
and __call__ methods so that not only True and False but also various other boolean expressions (e.g., 0, 1, and None) are accepted.
2009-03-30Improvements on error handling in the Python API.Tamito Kajiyama
2008-07-27soc-2008-mxcurioni: implemented and integrated all 21 original stroke shaders.Maxime Curioni
2008-07-23soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' ↵Maxime Curioni
prefix to avoid library name collision. Included MediumType's initialization at proper time to avoid Blender's crash.