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AgeCommit message (Expand)Author
2022-11-09Merge branch 'master' into refactor-mesh-uv-map-genericMartijn Versteegh
2022-11-08Merge branch 'blender-v3.4-release'Campbell Barton
2022-11-08Fix invalid function signatures for PySequenceMethods callbacksCampbell Barton
2022-11-08Cleanup: PyMethodDef formattingCampbell Barton
2022-11-07Cleanup: unify struct declaration style for Python types, update namesCampbell Barton
2022-11-02Fix memory leak with Freestyle renders after recent changesBrecht Van Lommel
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-11-01Cleanup: spelling in commentsCampbell Barton
2022-10-26Merge branch 'master' into refactor-mesh-uv-map-genericMartijn Versteegh
2022-10-26Fix build error on Windows without precompiled headersBrecht Van Lommel
2022-10-17Cleanup: replace BLI_join_dirfile with BLI_path_joinCampbell Barton
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-12Merge branch 'master' into refactor-mesh-uv-map-genericMartijn Versteegh
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-29Merge branch 'master' into refactor-mesh-uv-map-genericMartijn Versteegh
2022-09-26Fix build errors and warnings after recent changes, when not using Unity buildBrecht Van Lommel
2022-09-26Cleanup: replace unsigned with uint, use function style casts for C++Campbell Barton
2022-09-25Cleanup: remove redundant parenthesis (especially with macros)Campbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-23Merge branch 'master' into refactor-mesh-uv-map-genericMartijn Versteegh
2022-09-23Depsgraph: generalize passing parameters to depsgraph object iteratorJacques Lucke
2022-09-18Build: limit Py_ENABLE_SHARED to modules using Python headersBrecht Van Lommel
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-13Merge branch 'master' into refactor-mesh-uv-map-genericHans Goudey
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Fixes after merge, cleanupHans Goudey
2022-09-06Merge branch 'master' into refactor-mesh-uv-map-genericHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-08-31Fix part of T100626: Cycles not using tiles for bakingBrecht Van Lommel
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31Fix build errorsHans Goudey
2022-08-31Merge branch 'master' into refactor-mesh-uv-map-genericHans Goudey
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30Attributes: Improve custom data initialization optionsHans Goudey
2022-08-29Cleanup: move part of render module to C++Brecht Van Lommel
2022-08-26Merge branch 'master' into refactor-mesh-uv-map-genericHans Goudey
2022-08-19Cleanup: spelling in commentsCampbell Barton
2022-08-17Various fixes and cleanupsHans Goudey
2022-08-17Merge branch 'master' into refactor-mesh-uv-map-genericHans Goudey
2022-08-17Initial patch from Martijn VersteeghHans Goudey
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-03Cleanup: fix various typosBrecht Van Lommel
2022-05-13Cleanup: Use const when retrieving custom data layersHans Goudey