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2021-11-21Functions: use static names for multi-functionsJacques Lucke
Previously, the function names were stored in `std::string` and were often created dynamically (especially when the function just output a constant). This resulted in a lot of overhead. Now the function name is just a `const char *` that should be statically allocated. This is good enough for the majority of cases. If a multi-function needs a more dynamic name, it can override the `MultiFunction::debug_name` method. In my test file with >400,000 simple math nodes, the execution time improves from 3s to 1s.
2021-09-21Functions: Fix incorrect assert for unused outputHans Goudey
Since the variable for an output parameter can be null, it is incorrect to use it later on in a reference.
2021-09-14Functions: support optional outputs in multi-functionJacques Lucke
Sometimes not all outputs of a multi-function are required by the caller. In those cases it would be a waste of compute resources to calculate the unused values anyway. Now, the caller of a multi-function can specify when a specific output is not used. The called function can check if an output is unused and may ignore it. Multi-functions can still computed unused outputs as before if they don't want to check if a specific output is unused. The multi-function procedure system has been updated to support ignored outputs in call instructions. An ignored output just has no variable assigned to it. The field system has been updated to generate a multi-function procedure where unused outputs are ignored.
2021-09-11Cleanup: use nullptrJacques Lucke
2021-09-11Functions: store cursors to previous instructionsJacques Lucke
Now an instruction knows the cursors where it is inserted instead of just the instruction that references it. This has two benefits: * An instruction knows when it is the entry instruction. * The cursor can contain more information, e.g. if it is linked to the true or false branch of a branch instruction. This also simplifies updating the procedure in future optimization passes.
2021-09-09Geometry Nodes: fields and anonymous attributesJacques Lucke
This implements the initial core framework for fields and anonymous attributes (also see T91274). The new functionality is hidden behind the "Geometry Nodes Fields" feature flag. When enabled in the user preferences, the following new nodes become available: `Position`, `Index`, `Normal`, `Set Position` and `Attribute Capture`. Socket inspection has not been updated to work with fields yet. Besides these changes at the user level, this patch contains the ground work for: * building and evaluating fields at run-time (`FN_fields.hh`) and * creating and accessing anonymous attributes on geometry (`BKE_anonymous_attribute.h`). For evaluating fields we use a new so called multi-function procedure (`FN_multi_function_procedure.hh`). It allows composing multi-functions in arbitrary ways and supports efficient evaluation as is required by fields. See `FN_multi_function_procedure.hh` for more details on how this evaluation mechanism can be used. A new `AttributeIDRef` has been added which allows handling named and anonymous attributes in the same way in many places. Hans and I worked on this patch together. Differential Revision: https://developer.blender.org/D12414