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2022-06-27Cleanup: spelling in commentsCampbell Barton
2022-06-23LineArt: Cleanup minor warnings from variable type changes.Yiming Wu
2022-06-21LineArt: Move style options to top of the modifier.Yiming Wu
Reviewed By: Antonio Vazquez (antoniov) Differential Revision: https://developer.blender.org/D15164
2022-06-16LineArt: Variable name cleanups.Yiming Wu
Use more descriptive names for some of the two character variables. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D15192
2022-06-13LineArt: General code cleanups.Yiming Wu
- Use uintxx_t for all 8/16/64 bit integer types. - Removed prepend_edge_direct thingy which is no longer needed in current edge iterator model. - Minor code path adjustments like only copies view vector when necessary etc. - Correctly handle ies==NULL in edge cutting function. - White spaces and comments etc. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D15181
2022-06-13Cleanup: Use more specific includes for grease pencil modifiersHans Goudey
Also remove unused includes in some cases. This should make these files recompile less often.
2022-06-10LineArt: Clean up `LineartRenderBuffer`.Yiming Wu
This patch does code clean ups in `LineartRenderBuffer` because it's grown kinda big and we need better way to organize those variables inside. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D15172
2022-06-10Cleanup: Clang tidyHans Goudey
2022-06-03LineArt: Include minor fixes in branch that's missing in master.Yiming Wu
2022-06-03Cleanup: spelling in commentsCampbell Barton
2022-06-02LineArt: Speedup construction of quad trees.Yiming Wu
Using multithread for `add_triangles` to speed up quad tree building. Each thread would lock its respective tile to work on triangle insertion, intersection calculation, tile splitting and triangle array extension. Reviewed By: Sebastian Parborg (zeddb), Sergey Sharybin (sergey) Ref D14953
2022-06-01LineArt: Adding a intersection timer.Yiming Wu
This is for conveinence of perfomance comparison.
2022-06-01LineArt: Temporary fix for object loading iterator.Yiming Wu
Use `DEG_OBJECT_ITER_BEGIN`for loading objects, this iterator is technially unsafe to use *during* depsgraph evaluation, see https://developer.blender.org/D14997 for detailed explainations.
2022-06-01Cleanup: remove redundant const qualifiers for scalar & enum typesCampbell Barton
2022-05-30Cleanup: Clang tidyHans Goudey
Mostly duplicate includes, also use nullptr, and using default member initializers.
2022-05-25Fix T98355: Line art crash when switch to mesh edit mode.YimingWu
This fix will ensure not to load any meshes that's being edited, thus avoiding crashes. Ref D15022
2022-05-25Fix T98359: Handle object that has no feature lines.YimingWu
In case of line art "occlusion only" or contour not enabled, it's possible for an object to not produce any feature lines. This patch checks that to prevent freeing a NULL pointer.
2022-05-23Revert "LineArt: Use CAS for add_triangles."Ray Molenkamp
This reverts commit 14a5a91e0e033d712134c112a4778b495bd73ba1. This caused build errors on x64+arm mac builds and some versions of MSVC, reverting for now till a better solution is found.
2022-05-23LineArt: Use CAS for add_triangles.YimingWu
Using the atomic "compare and swap" method in add_triangles stage dramatically speeds up the add_triangles call and significantly reduced the overall calculation time. This is currently the fastest method we have experimented with so far. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14953
2022-05-23GPencil: A Ping Pong effect to Time modifierAleš Jelovčan
This patch adds 4th option to Time offset modifier Modes. It loops from start frame to end frame and then back to start in reverse direction. In other words it is a combination of Normal and Reverse mode. Especially with offset control it adds the ability to create easy looping animations such as cheering crowds, flowers opening and closing at different offsets. Reviewed By: #grease_pencil, antoniov, pepeland, mendio Differential Revision: https://developer.blender.org/D14965
2022-05-23LineArt: Fix adjacent edge sorting.YimingWu
The sorting end element should be `start+len` not `start+len-1`.
2022-05-23Merge branch 'blender-v3.2-release'Aaron Carlisle
2022-05-22Fix T98320: GPencil Crash with Length and Build ModifiersAntonio Vazquez
The length modifiers creates a NULL strokes and this is not handled by Build modifier.
2022-05-19Cleanup: spelling in comments & move doc-strings to headersCampbell Barton
2022-05-18LineArt: Use array instead of lists for edges pending occusion queryYimingWu
It turns out there's no practical use for separating different edge types before final occlusion stage, also using an array should be faster overall. So changed those lists into one pending array, it also made the iteration and occlusion task scheduling simpler. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14951
2022-05-18LineArt: Remove LineartEdge::obindex.YimingWu
After changing the duplicated edge removal method in D14903, these two obindex variables are no longer needed. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14949
2022-05-18LineArt: Use safe lineart_discard_duplicated_edgesYimingWu
The old method doesn't check e for array boundary. The new method ensures it only access valid elements. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14903
2022-05-18LineArt: Prioritize connecting chains from the same contour loopYimingWu
This change allows the chaining function to select edges from the same contour loop first, thus reduced rouge chain connections (connected different objects instead of chaining inside the same object first) and improved chaining quality. This patch also included the default value change for chain split threshold (Now don't split by default to make initial result as smooth as possible) Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14950
2022-05-17Merge branch 'blender-v3.2-release'Antonio Vazquez
2022-05-17Fix unreported: GPencil Time offset modifier Reverse only plays 2 timesAleš Jelovčan
This patch fixes long standing issue of reverse mode only performing loop 2 times and then stops displaying. Differential revision: https://developer.blender.org/D14921
2022-05-17Cleanup: spelling in commentsCampbell Barton
2022-05-13LineArt: Better behavior of smooth tolerance.YimingWu
This fixes the smooth tolerance feature in master where sometimes you could get over simplified chains and lose the shape it's supposed to be originally. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14929
2022-05-13Fix T96781: LineArt proper object iterator.YimingWu
This patch get rid of the _incorrectly used_ DG iterator in object loading, and uses scene objects iteration to prevent problems. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14907
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
Also add missing task-ID reference & remove colon after \note as it doesn't render properly in doxygen.
2022-05-10LineArt: Use thread safe bound box.YimingWu
The old method is not thread safe, which will lead to minor memory leaks. This patch fixed that. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D14904
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-04LineArt: Clean up file name and license.YimingWu
lineart_cpp_bridge.cpp changed to .cc
2022-05-04LineArt: Object loading optimizationYimingWu
This patch replaces BMesh conversion into index-based triangle adjacent lookup method, and use multithread in many steps to speed up object loading for line art. Differential Revision: https://developer.blender.org/D14627 Reviewed By: Sebastian Parborg (zeddb)
2022-05-02Merge branch 'blender-v3.2-release'Henrik Dick
2022-05-02GPencil: Fix envelope modifier deform mode thicknessHenrik Dick
The thickness in the deform mode was just correct if the radius when drawing a stroke was set to 20. Now all factors that influence the stroke thickness are considered in deform mode. Differential Revision: https://developer.blender.org/D14691
2022-05-02GPencil: New Noise modifier random in Keyframes onlyAntonio Vazquez
This is for some animation styles that usually copy and paste keyframes and they want avoid that both frames look equal, but they don't want noise randomness changes in the inbetween frames. The patch adds a new random `Mode` option to select when the noise change. Reviewed By: pepeland Maniphest Tasks: T97099 Differential Revision: https://developer.blender.org/D14566
2022-04-28GPencil: Fix offset modifier performance regressionFalk David
When using an offset modifier on a grease pencil object, the performance could be impacted due to the randomize option introduced by rB6a2bc40e0131. Even if the option was not used (offset, rotation, scale set to zero), the modifier would still compute the random transformation matrix. The patch checks if the randomization is used and only then caluclates the matrix. Reviewed By: #grease_pencil, antoniov Differential Revision: https://developer.blender.org/D14553
2022-04-28Cleanup: spelling in commentsCampbell Barton
Also use back-slashes for doxy commands.
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-14Fix T96875: Envelope modifier strokes cannot be eselected with TweakAntonio Vazquez
The new created strokes were not setting the right `orig` pointers, so the select operator could not select the strokes and points. Now, the original pointers are set in the new strokes. To set the values is necessary assign the original pointer from the reference stroke because in modifiers the stroke is evaluated, so we need back two levels: Eval->Eval->Orig
2022-04-11Cleanup: malformed C-style comment blocks, spellingCampbell Barton
- Missing star prefix. - Unnecessary indentation. - Blank line after dot-points (otherwise doxygen merges with the previous dot-point). - Use back-slash for doxygen commands. - Correct spelling.
2022-04-07GPencil: Add skip option to envelope modifierHenrik Dick
This patch adds an option to only use every n-th segment of the envelope result. This can be used to reduce the complexity of the result. Differential Revision: http://developer.blender.org/D14503
2022-04-04Fix T97019: Regression - GPencil Shrinkwrap modifier not longer workingAntonio Vazquez
Bug introduced in the smooth function changes done in commit rBd4e1458db3a0e0eaf80219dc8e6d10cb27620793 Differential Revision: https://developer.blender.org/D14548
2022-04-03Fix T97001: Grease pencil array modifier relative offset brokenHans Goudey
This has been broken for two years, since rB29f3af952725, which retrieved the bounding box from an object and immediately overwrote it with -1, 1. That commit had another problem though-- the modifier stack shouldn't use object level data, it should use data from the previous modifier. Differential Revision: https://developer.blender.org/D14524
2022-04-02Cleanup: Further use of const for object bounding boxesHans Goudey
Also solves two warnings from the previous similar commit, f688e3cc3130e70e77f0bb0. The change to the grease pencil modifier is quite suspicious, but doesn't change the behavior, which was already broken.