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2020-07-27GPencil: Scale stroke thickness when use Offset modifier scaleAntonio Vazquez
2020-07-14Gpencil: Simplify modifier sample mode minimal vert count fix.Antonio Vazquez
For this mode is possible use strokes of 2 points. Differential revision: https://developer.blender.org/D8138
2020-07-14GPencil: Cleanup Build modifier and fix potential div by zero errorsAntonio Vazquez
2020-07-14Cleanup: sort header, cmake pathsCampbell Barton
2020-07-04Fix T78603: GPencil Noise modifier Vertex Group influence filter missingAntonio Vazquez
This was removed by error during the last refactor of modiifers.
2020-07-03Cleanup: Deduplicate code for finding context objectHans Goudey
Instead of manually checking the pinned object, use the existing ED_object_active_context function. This requires adding const to the context in that function.
2020-07-03Fix T78527: GPencil Mirror modifier is inconsistent with Mesh Mirror (redo)Philip Holzmann
Simply the same code the regular mesh mirror modifier uses. Differential Revision: https://developer.blender.org/D8188
2020-07-02GPencil: Cleanup - More rename from gp_ to gpencil_Antonio Vazquez
2020-07-02Fix T78527: GPencil Mirror modifier is inconsistent with Mesh MirrorAntonio Vazquez
The grease pencil mirror was using the current axis rotation but the mesh modifier doesn't use it.
2020-06-30UI: Add shortcuts for grease pencil modifier panelsHans Goudey
See rB1fa40c9f8a81 for more details. The implementation is the same. The only difference to the mesh modifier commit is a slight rework of edit_modifier_invoke_properties in order to pass through to check for other keymap items with the same shortcut.
2020-06-25Cleanup: spellingCampbell Barton
2020-06-22UI: Fix untranslated layout headingsJulian Eisel
2020-06-19UI: Grease Pencil Modifier Drag and Drop, Layout ChangesHans Goudey
This patch implements the list panel system D7490 for grease pencil modifiers. It also moves their drawing to a callback in GpencilModifierTypeInfo in line with the extensible architecture refactoring goal T75724. This also adds the "set_error" function for grease pencil modifiers, which hadn't been copied from mesh modifiers yet. The implementation is basically exactly the same as for the modifier patch (9b099c86123fc82). Thanks to Matias Mendiola (mendio) for providing mockups for many of the layout changes. Differential Revision: https://developer.blender.org/D7978
2020-06-13Cleanup: naming for lattice deform functionsCampbell Barton
- BKE_lattice_deform_data_create was init_latt_deform. - BKE_lattice_deform_data_destroy was end_latt_deform. - BKE_lattice_deform_data_eval_co was calc_latt_deform.
2020-06-12Cleanup: split object data deform functions into their own filesCampbell Barton
Move armature/curve functions into their headers, they were previously in BKE_lattice.h
2020-06-12Cleanup: minor changes to deform functionsCampbell Barton
- Use 'float (*)[3]' to avoid casts. - Remove unnecessary float[3] copy in gpencil_deform_verts. - Use MEM_SAFE_FREE - Use const arguments.
2020-06-12Cleanup: split deform functions that take target object-dataCampbell Barton
Prefer meaningful function names over redundant NULL arguments. Also clarify variable names as it wasn't obvious the object-data is part of the object target.
2020-06-12Cleanup: use BKE_ prefix for deform functionsCampbell Barton
2020-05-25Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-25Cleanup: make formatCampbell Barton
2020-05-23Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-23GPencil: Fix unreported Noise modifier does not work in axis aligned strokesAntonio Vazquez
If the stroke is totally straight, the normal was not calculated properly.
2020-05-13Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-13Cleanup: unused argCampbell Barton
2020-05-13Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-13Fix T65426: GPencil mirror modifier doesn't work as expectedAntonio Vazquez
The mirror was not working if the original object had transformations. Also some code cleanup.
2020-05-11GPencil: Cleanup unneeded initializationsAntonio Vazquez
2020-05-11GPencil: Replace material name with material pointer for Modifiers filterAntonio Vazquez
Before, the material name was used to filter the effect of the stroke, but after the last changes in the ID code, now it's not working. After talking with @severin, we agreed to replace the material name with a pointer. Also, this fix a design issue when the materials were linked. Related to T76594 Differential Revision: https://developer.blender.org/D7681 with some minor changes
2020-05-11Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-11Fix T76598: GPencil - Set a lower limit for Thickness modifierAntonio Vazquez
The old value was too high. Now, the limit of pressure is 0, but anyway, the stroke will be always visible because there is a minimum thickness of 1 pixel.
2020-05-11GPencil: New Percentage parameter in Build modifierAntonio Vazquez
Add a factor to determine the percentage affected. This parameter is used to hide part of the stroke and to have a full control of how the points are displayed and not linked to current scene frame. {F8526502} {F8526511} Reviewed By: mendio, pepeland Differential Revision: https://developer.blender.org/D7682
2020-05-09Cleanup: spellingCampbell Barton
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-05-08GPencil: Fix typo error in previous renameAntonio Vazquez
2020-05-08GPencil: Refactor - Rename modifier and shder functionsAntonio Vazquez
This change is to align names with changes in T76498
2020-05-03Cleanup: sort file listsCampbell Barton
2020-04-28GPencil: Rename modifier Texture to Texture MappingAntonio Vazquez
2020-04-21Cleanup: clang-formatBrecht Van Lommel
2020-04-19GPencil: Add Texture modifierCody Winchester
This patch aims to add a new modifier for grease pencil objects that gives more control over the strokes texture UVs. There are 3 modes. 1 Control the stroke texture UVs alone 2 Control the fill texture UVs alone 3 Control both the fill and stroke texture UVs For the stroke texture UVs there are 2 options for fitting the texture to the stroke. 1 The texture uvs are kept a consistent length how it currently is set by default. 2 The uvs are normalized to fit the length of the stroke regardless of how long or short it gets allowing the texture to fit the length of the stroke. There are then 2 controls to scale up and down the uvs and an offset value that allows moving the texture along the stroke. For the fill texture UVs it includes all of the transformational controls. Location offset, scale, and rotation. Reviewed By: antoniov, mendio Differential Revision: https://developer.blender.org/D7439
2020-04-01GPencil: Cleanup typo errorAntonio Vazquez
2020-04-01Grease Pencil: Fix typo in labels and comments.Pablo Vazquez
Hardeness -> Hardness Only changed the labels/tooltips, will leave the internal change to @antoniov.
2020-03-26Fix T75094: Gpencil Selection mode crash in Vertex Paint when build modifier ↵Antonio Vazquez
is used
2020-03-21GPencil: New Hardeness mode for Opacity modifierAntonio Vazquez
Add new option to change the stroke hardeness. This option works at stroke level, not at point level. Also replaced the "Both" name mode by "Stroke and Fill". Differential Revision: https://developer.blender.org/D7195
2020-03-20Cleanup: remove old header conventions recently re-introducedCampbell Barton
2020-03-19GPencil: Cleanup - Split BKE_gpencil.h geometry functions into ↵Antonio Vazquez
BKE_gpencil_geom.h This split prepare the code for future geometry functions.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-13GPencil: Fix Noise modifier versioningAntonio Vazquez
The versioning was setting the factor for all modes without checking flags. Also cleanup some unused code.
2020-03-13Fix T74696: Segment fault in Noise modifier using Vertex GroupsAntonio Vazquez
2020-03-13GPencil: Cleanup unneeded checkAntonio Vazquez
2020-03-13GPencil: Join Tint and Vertex Color modifierAntonio Vazquez
Both are doing almost the same and can be merged. This reduce complexity for user and less code to maintain. Reviewed By: mendio, pepeland, fclem Differential Revision: https://developer.blender.org/D7134