Age | Commit message (Collapse) | Author |
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This adds the LineArt grease pencil modifier.
It takes objects or collections as input and generates various grease
pencil lines from these objects with the help of the active scene
camera. For example it can generate contour lines, intersection lines
and crease lines to name a few.
This is really useful as artists can then use 3D meshes to automatically
generate grease pencil lines for characters, enviroments or other
visualization purposes.
These lines can then be baked and edited as regular grease pencil lines.
Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola
Differential Revision: http://developer.blender.org/D8758
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This limitation was necessary in older versions, but now can be removed.
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This patch adds a noise offset option to the grease pencil noise modifier.
It allows the user to animate the noise along the length of the stroke to create movement that is currently not possible.
It works by adding an offset to the noise table and adding the remaining floating point value to the noise table sampling.
Reviewed By: #grease_pencil
Differential Revision: https://developer.blender.org/D10021
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Currently the grease pencil noise modifier seed value is under the randomize subpanel.
Moved the seed value outside of this panel because it doesn't only change the noise when using the randomize option. Moving the seed value prevents it from being hidden/greyed out so the user can manually keyframe it to control the noise animation.
Reviewed By: #grease_pencil, antoniov
Differential Revision: https://developer.blender.org/D10020
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This doesn't serve any purpose and can become out of sync
with the function it's self without reporting warnings.
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These two operators (one for grease pencil, one for other objects)
copy a single modifier from the active object to all selected objects.
The operators are exposed in the dropdown menus in modifier headers.
Note that It's currently possible to drag and drop modifiers between
objects in the outliner, but that only works for dragging to one object
at a time. Modifiers can also be copied with the "Make Links" operator,
but that copies *all* modifiers rather than just one. The placement
and scope of these new operators allow for more useful poll messages
and error messages as well.
Every object type that supports modifiers is supported. Although hook
and collision modifiers aren't supported because of an unexplained
comment in `BKE_object_copy_modifier`, other than that, every modifier
type is supported, including particle systems, nodes modifiers, etc.
The new modifiers are set active, which required two small tweaks to
`object.c` and `particle.c`.
Reviewed By: Hans Goudey (with additional edits)
Differential Revision: https://developer.blender.org/D9537
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This patch adds the option to make the random scaling from the grease pencil array modifier uniform.
The current settings allow a separate value for each of the 3 scaling axis. The modifier also creates different seed values for each axis so there is no way to keep the random scaling uniform.
This patch creates 1 random seed value and applies it to each of the scaling axis.
Here is a demonstration of the previous behavior and the new optional behavior.
{F9485973}
{F9485981}
{F9485798}
Reviewed By: #grease_pencil, antoniov, pepeland
Differential Revision: https://developer.blender.org/D9764
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Remove DNA headers, using forward declarations where possible.
Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
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Differential Revision: https://developer.blender.org/D8660
This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes
Using Curves" project. It adds a submode to greasepencil edit mode that
allows for the transformation of greasepencil strokes using bezier
curves. More information about the project can be found
here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
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The overlap with the `Panel` flags that start with "PNL" was quite
confusing because wasn't clear which enum a flag was from. The
new names are a bit longer, but the clarity is worth it.
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Move headers files from `render/extern/` to `render/`
Part of T73586
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This commit uses an enum to access expansion for specific panels for
each modifier, constraint, etc. Even though these values are quite simple,
this can help make the code more explicit when the ui_expand_flag is
accessed directly. Also update comments about this bitfield to make
them consistent.
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This new parameter allows to rotate the texture of any Dot or Square stroke.
Differential Revision: https://developer.blender.org/D9343
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Approximately 141 changes of capitalization to conform to MLA title style.
Differential Revision: https://developer.blender.org/D8392
Reviewed by Julian Eisel
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When use subdivision modifier, the close section of the stroke must be subdivided too.
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It's better not to assume that strings passed as arguments
will have the proper size.
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The start and end frame properties are generally aligned in one block.
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Needed after d1b3439b80fd6e. Think the error only happened with fresh builds,
where dna_type_offsets.h didn't already exist.
We have to do the same in other places too, see 8594cdb45684.
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This will make "Reset to Default Value" work properly for grease
pencil modifiers. See T80164 for more information.
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This removes `foreachObjectLink` from `ModifierTypeInfo`, `GpencilModifierTypeInfo`
and `ShaderFxTypeInfo`. There is no need to have both, `foreachObjectLink` and `foreachIDLink`.
There is not code that actually depends on `foreachObjectLink`.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D9078
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Some of the naming was quite misleading.
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Along some other typos in comments or variable names.
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This error was introduced in the refactor of the modifier panels.
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For modifier shortcuts we added a "custom_data" field to panels.
This commit uses the same system for accessing the list data that
corresponds to each panel. This way the context is only used once
and the modifier for each panel can be accessed more easily later.
This ends up being mostly a cleanup commit with a few small changes
in interface_panel.c. The large changes in the UI functions are due
to the fact that the panel custom data is now passed around as a
single pointer instead of being created again for every panel.
The list_index variable in Panel.runtime is removed as it's now
unnecessary.
Differential Revision: https://developer.blender.org/D8559
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Reviewers: sergey
Differential Revision: https://developer.blender.org/D8613
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Also order sizeof(..) first to promote other values to size_t.
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This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule. This should be the final commit of the series of commits that
addresses this particular rule.
No functional changes.
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This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/blenlib` module. Not all warnings are
addressed in this commit.
No functional changes.
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This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
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Having includes in debug builds makes it possible to accidentally
break release builds.
Avoid this by moving calls to other modules out of BLI_assert.h
into BLI_assert.c
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Conflicts:
source/blender/editors/gpencil/gpencil_primitive.c
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The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
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For this mode is possible use strokes of 2 points.
Differential revision: https://developer.blender.org/D8138
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