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AgeCommit message (Expand)Author
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-06-13CMake: add missing includesCampbell Barton
2017-05-19Cleanup: removing dummy legacy dashed line shader.Bastien Montagne
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-17DwM: Armature: Add distance outline and wire drawing of envelope bones.Bastien Montagne
2017-05-16GPU: use ifdef for flat shaderCampbell Barton
2017-05-11Eevee: Add tonemapping using ocio.Clément Foucault
2017-05-10DWM: Use Gawain for sculpt drawingCampbell Barton
2017-05-03Weight painting with draw managerLuca Rood
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-26Add 3D version of dashed line shader.Bastien Montagne
2017-04-19Fix alpha overlay for sculpt/paint when using core profileSergey Sharybin
2017-04-16OpenGL: fix GPU_SHADER_SIMPLE_LIGHTING_SMOOTH_COLORMike Erwin
2017-04-10Object Engine: Ported Force Field object drawing.Clément Foucault
2017-04-08Fix WITH_LEGACY_OPENGL=ONCampbell Barton
2017-04-06New build option WITH_LEGACY_OPENGLDalai Felinto
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-05Fix rotation manipulators not clippingJulian Eisel
2017-04-03GPULamp: Separate GPULamp from GPUMaterialClément Foucault
2017-03-18Draw Manager: Created a general fullscreen shader.Clément Foucault
2017-03-17move Gawain library to internMike Erwin
2017-03-14CMake: add missing headersCampbell Barton
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-09Merge branch 'master' into blender2.8Campbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-05Clay Engine: More Lamp drawing workClément Foucault
2017-03-05Clay Engine: camera drawingClément Foucault
2017-03-03Gawain: add ShaderInterface for GLSL introspectionMike Erwin
2017-03-02Gawain: move PRIM types to new file, classify by geometryMike Erwin
2017-03-02Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.Clément Foucault
2017-03-02Edit Mode overlays: separate multiple shaders for loose edges and vertsClément Foucault
2017-02-28rename built-in point shaders, SMOOTH --> AAMike Erwin
2017-02-26Clay Engine: Edit mesh overlaysClément Foucault
2017-02-24OpenGL: wm_gesture uses new imm modeianwill
2017-02-24OpenGL immediate mode: new shader image shuffle colorClément Foucault
2017-02-22Clay Engine: Renaming shader.Clément Foucault
2017-02-22Clay Engine: Prepare for Armature drawing.Clément Foucault
2017-02-17Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES)Luca Rood
2017-02-15Clay Engine: drawaxis names drawn with shaders & instanceClément Foucault
2017-02-11GPU shaders / Clay engine : small renaming / cleanupClément Foucault
2017-02-11Clay Engine: converted Empties to the new instancing methodClément Foucault
2017-02-11add builtin GPU_SHADER_KEYFRAME_DIAMONDMike Erwin
2017-02-11OpenGL immediate mode: interface_draw.c (cont)Clément Foucault
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-01-09Fix T49861: Interlace stereo drawingDalai Felinto
2016-11-29Gawain: manage GL buffer IDs in a thread-safe wayMike Erwin
2016-11-18convert icon_draw_texture to gawain imm mode replacementsMartijn Berger
2016-11-08OpenGL: wm_operators.c uses new immediate modeMike Erwin
2016-11-05OpenGL: edge overlay shadersMike Erwin