Age | Commit message (Expand) | Author |
---|---|---|
2018-06-29 | Cleanup: trailing newlines | Campbell Barton |
2016-06-09 | GPU: avoid multiple bind calls in GPU_draw_pbvh_buffers | Campbell Barton |
2016-06-09 | Flat shading for basic shader | Alexander Romanov |
2016-06-08 | Cleanup: GPU arg wrapping | Campbell Barton |
2016-06-07 | GPU: Fix triple buffer w/ basic glsl shader | Campbell Barton |
2016-06-07 | GPU: Fix for glDrawPixels drawing w/ glsl shader | Campbell Barton |
2016-06-07 | GPU: make using the glsl basic-shader a flag | Campbell Barton |
2016-04-08 | Wide lines + line stipple deprecated API replacement | Alexander Romanov |
2016-01-09 | Cleanup: style, gpu module | Campbell Barton |
2015-12-27 | OpenGL: stipple support added to basic GLSL shader | Alexander Romanov |
2015-12-06 | OpenGL: rename simple shader to basic shader. | Brecht Van Lommel |