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AgeCommit message (Expand)Author
2020-07-28Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-28Cleanup: correct usage of extern-C blocks in various placesJacques Lucke
2020-07-27GPUFramebuffer: Fix compilation issue with designated initializer in C++Clément Foucault
2020-07-26Cleanup: GPU: Remove GPU_glew.h outside of GPU moduleClément Foucault
2020-07-26GPU: Move gpu_framebuffer.c to C++Clément Foucault
2020-07-18Cleanup: WM: Encapsulate stereo draw buffers bindingClément Foucault
2020-07-16Cleanup: GPU: Replace all glReadPixels by GPU equivalentClément Foucault
2020-07-02GPUOffScreen: Remove the sample parameterClément Foucault
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-06-17Fix T57650 UVEdit: selection not visible if behind unselected UVsClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-10Cleanup: spellingCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-07Cleanup: add trailing commas to structsCampbell Barton
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gpuCampbell Barton
2018-06-27bf_gpu: Add GPU_state module.Ray Molenkamp
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-21Cleanup: styleCampbell Barton
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25GPUFramebuffer: Refactor (part 1)Clément Foucault
2018-03-25GPUOffscreen: Remove unused offscreen blit.Clément Foucault
2018-03-25GPULamp: Move GPU_frambuffer_blur to GPU_lamp.cClément Foucault
2018-03-25GPUFramebuffer: Make current framebuffer thread local.Clément Foucault
2018-02-13GPU: add offscreen buffer drawing utility functions.Brecht Van Lommel
2018-01-04GPU_offscreen: Add option for high bit depth.Clément Foucault
2017-11-11GPUFramebuffer: Add possibility to blit stencil buffer.Clément Foucault
2017-06-22GPUFramebuffer: Add recursive downsampling function.Clément Foucault
2017-06-19GPUFramebuffer: Add support to attach individual texture layer.Clément Foucault
2017-06-09Draw Manager, GPUTexture: Add support for binding individual cubeface to fram...Clément Foucault
2017-05-02Draw Manager: OpenGL render supportCampbell Barton
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-02-15Clay Engine: Replace Manual depth test by depth copy.Clément Foucault
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2016-08-19OpenGL: don't poll for errors, rely on KHR_debugMike Erwin
2016-01-09Cleanup: style, gpu moduleCampbell Barton
2015-12-23Fix a few warnings with Apple LLVM 7.0.2.Brecht Van Lommel
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel