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AgeCommit message (Expand)Author
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-11Cleanup: comment indentation & spellingCampbell Barton
2019-02-10Cleanup: move clipping shader lib & define into structCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11GPUShader: Cleanup Unused shadersClément Foucault
2019-01-11GPUShader: Add selection id shaderClément Foucault
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-10-09Cleanup: Remove old smoke drawing codeClément Foucault
2018-10-04Cleanup: Remove some unneeded codeJacques Lucke
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-24Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.Brecht Van Lommel
2018-09-24Weight Paint: Multiply overlay on the meshJacques Lucke
2018-09-20GPU Python API: shader.uniform_floatDalai Felinto
2018-09-15Cleanup: use r_ prefix for return argsCampbell Barton
2018-09-14GPU module: Initial implementation of the `gpu.shader` submodule.mano-wii
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-02Cleanup: comment blocksCampbell Barton
2018-08-23UI: Optimize the area border drawingClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-05-23OpenGL: documentation for the builtin GPU shadersDalai Felinto
2018-05-16GPUShader/DRW: Add Transform Feedback support.Clément Foucault
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-04-26UI: desaturate toolbar icons that the mouse is not over.Brecht Van Lommel
2018-04-22Remove unused shaderCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20UI: Support for runtime geometry iconsCampbell Barton
2018-04-17GPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.Clément Foucault
2018-04-06GPUShader: Add GPU_SHADER_2D_WIDGET_BASE_INST shader.Clément Foucault
2018-04-06UI: Perf: Improve ui_draw_dropshadow.Clément Foucault
2018-04-05GPUShader: Add 2D Nodelink shader.Clément Foucault
2018-03-31UI: Perf: Batch icons drawcalls together.Clément Foucault
2018-03-30BFL: Fix broken vertical texts.Clément Foucault
2018-03-29GPUShader: Add specialized widget base shader.Clément Foucault
2018-03-28UI: Perf: Make icon_draw_texture use GWN_draw_primitive.Clément Foucault