Age | Commit message (Expand) | Author |
---|---|---|
2017-04-18 | Eevee: Introduction of world preconvolved envmap. | Clément Foucault |
2017-04-18 | GPUTexture: Add Mipmap Control functions. | Clément Foucault |
2017-04-10 | GPUTextures: Work on cubemap support and array textures | Clément Foucault |
2017-04-03 | Eevee: LTC area lights | Clément Foucault |
2017-03-18 | GPUTexture: Add support for depth_stencil textures. | Clément Foucault |
2017-02-03 | Modifications to GPU_texture: | Clément Foucault |
2016-01-28 | Cleanup: warnings & style | Campbell Barton |
2016-01-27 | World textures displaying for viewport in BI. | Alexander Romanov |
2016-01-09 | Cleanup: style, gpu module | Campbell Barton |
2015-12-23 | Fix a few warnings with Apple LLVM 7.0.2. | Brecht Van Lommel |
2015-12-08 | OpenGL: split off framebuffer, shader and texture code into separate files. | Brecht Van Lommel |