Age | Commit message (Expand) | Author |
---|---|---|
2017-04-03 | Draw Manager: Use engine type pointer instead of engine name. | Clément Foucault |
2017-03-27 | Draw Engines: Make g_data struct part of the viewport storage | Clément Foucault |
2017-03-27 | Draw Manager: New debug timers | Clément Foucault |
2017-03-18 | Eevee: Initial commit | Clément Foucault |
2017-03-09 | Draw Manager: structural change | Clément Foucault |
2017-02-17 | Clay Engine: Separate mode drawing to different files/engines. | Clément Foucault |
2017-02-09 | Clay Engine: support for overrides (not working yet) | Clément Foucault |
2017-02-07 | Clay-Engine (merge clay-engine) | Clément Foucault |
2017-01-10 | Fix warnings (mostly unused arguments) | Dalai Felinto |
2016-10-21 | Viewport: use depth shader to debug the depth | Dalai Felinto |
2016-10-13 | viewport: barebones to handle viewport compositing in gpu_viewport.c | Dalai Felinto |