Age | Commit message (Expand) | Author |
---|---|---|
2017-04-13 | Gawain: use ShaderInterface to manage uniforms | Mike Erwin |
2017-04-08 | OpenGL: use PRIM instead of GL enum everywhere else | Mike Erwin |
2017-04-06 | Gawain: VertexFormat_add_attrib (function name change) | Mike Erwin |
2017-04-06 | Gawain: add VertexBuffer prefix to functions | Mike Erwin |
2017-04-03 | Cleanup: style | Campbell Barton |
2017-03-09 | OpenGL: drawobject.c (cont) | Clément Foucault |
2017-03-06 | OpenGL: Object bound drawing. | Clément Foucault |
2017-02-14 | OpenGL immediate mode: fix inverted normal in sphere batch | Clément Foucault |
2017-02-11 | OpenGL immediate mode: gluSphere replacement | Clément Foucault |
2016-09-15 | Extend Gawain to use Blender's built-in shaders | Mike Erwin |