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AgeCommit message (Expand)Author
2013-06-06style cleanupCampbell Barton
2013-06-05Fix textured draw mode + dyntopo crash fix to cover more cases.Brecht Van Lommel
2013-06-05Obsessive Null Checking Compulsion case:Antony Riakiotakis
2013-06-04Fix #35602: VBO + dynamic topology sculpt did not show specularity.Brecht Van Lommel
2013-05-02avoid per-vertex mask layer lookups for dyntopo.Campbell Barton
2013-02-03style cleanup & some spellingCampbell Barton
2013-01-19Skip hidden faces in PBVH BMesh ray intersection testNicholas Bishop
2013-01-17optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conve...Campbell Barton
2012-12-30Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt modeNicholas Bishop
2012-12-30Add GPU_buffers support for drawing dynamic topology nodesNicholas Bishop
2012-12-18fix [#33598] Regression in 2.65 while opening a 2.64 fileCampbell Barton
2012-11-03code cleanup: float <> double conversion.Campbell Barton
2012-11-03style cleanup: tabs & whitespaceCampbell Barton
2012-10-30Fix for own r51737.Bastien Montagne
2012-10-29Complete fix for [#33002] Wrong vertex color.Bastien Montagne
2012-10-23Fix #32943: sculpt mode draw crash with VBO and flat shaded, hidden faces.Brecht Van Lommel
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-10-20Fix for drawing meshes with VBOs disabled in sculpt modeNicholas Bishop
2012-10-19Fix for VBO drawing in multires sculptingNicholas Bishop
2012-10-06Improve flat-shaded VBO drawing for sculpt meshesNicholas Bishop
2012-10-06Code cleanups for PBVH GPU buffersNicholas Bishop
2012-10-01Fix: gpu_colors_enable could cause 3d display corruption because it always en...Antony Riakiotakis
2012-10-01mask data is no longer automatically added when sculpting (except when there ...Campbell Barton
2012-09-30Revert changes made to support diffuse color when sculptingSergey Sharybin
2012-09-26Fix #32663: Sculpt masks are too darkSergey Sharybin
2012-09-23Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-07-17code cleanup: spellingCampbell Barton
2012-06-05Fix #31593: Every time I switch between edit and object mode, it crashesSergey Sharybin
2012-05-28style cleanup: defines with bracesCampbell Barton
2012-05-23style cleanupCampbell Barton
2012-05-22Fix memory leak when deleting all vertices from mesh with certain modifiers (...Antony Riakiotakis
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-11style cleanup: mainly sculpt/whitespaceCampbell Barton
2012-05-11Add mask-drawing support to GPU_Buffers.Nicholas Bishop
2012-05-11Use VertexBufferFormat for multires VBO.Nicholas Bishop
2012-05-11Replace hardcoded DMGridData structure with CCGElem/CCGKey.Nicholas Bishop
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-22style cleanup: commentsCampbell Barton
2012-04-03stule cleanup: edits for files which were recently cleaned up.Campbell Barton
2012-03-30fix [#30643] Crasher on entering edit mode with VBOs enabledCampbell Barton
2012-03-24style cleanup: pep8, indentationCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t...Bastien Montagne
2012-03-17Fix for size of VBO index type when drawing multires in sculpt mode.Nicholas Bishop
2012-03-16Fix for multires VBO drawing in sculpt mode.Nicholas Bishop
2012-03-14Fix some errors in partial visibility drawing.Nicholas Bishop
2012-03-14Skip hidden elements in PBVH iterator, raycast, and drawing.Nicholas Bishop
2012-03-09Optimize index buffers for multires drawing in sculpt mode.Nicholas Bishop