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AgeCommit message (Expand)Author
2019-05-09DRW: Remove support for NormalMatrixClément Foucault
2019-05-09Eevee: Fix Tangent vectors using NormalMatrix and make them world spaceClément Foucault
2019-05-08GPU: Remove GPU_INVERSE_NORMAL_MATRIXClément Foucault
2019-05-02Fix T63435 Incorrect fresnel and normals for hair strands on EEVEEClément Foucault
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-21Cleanup: comments (long lines) in gpuCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-10Cleanup: use STR_ELEM macroCampbell Barton
2019-04-05GPU: Fix typoClément Foucault
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-03-29DRW/Eevee: Add correct support for OrcoClément Foucault
2019-03-25Fix T62930 Eevee: Wireframe input node not working with certain compilerClément Foucault
2019-03-24Cleanup: redundant use of string formatting functionsCampbell Barton
2019-03-22Fix T62839 object scale changes normal map output in eeveeClément Foucault
2019-03-22Eevee: Fix tangent vector not normalized before interpolation.Clément Foucault
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-14Eevee: Fix black mesh when tangent is not presentClément Foucault
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault
2019-03-12Cleanup: comment on `GPU_pass_compile`.mano-wii
2019-03-12GPU: Avoid access violation while reading the `pass->shader`.mano-wii
2019-03-11GPU: Make the creation of opengl shaders more stable.mano-wii
2019-03-01Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"Clément Foucault
2019-02-28Fix T62021: Wireframe input node doesn't work properlyClément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
2018-11-08Eevee: Fix broken Vector Transform nodeClément Foucault
2018-11-07GPU: Fix wrong socket value structClément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-10-09Eevee: Add support/Fix Object Info nodeClément Foucault
2018-09-24Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.Brecht Van Lommel
2018-09-20GPUCodegen: Remove unnecessary GLEW_VERSION_3_0 checksClément Foucault
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-19Cleanup: Remove "_new" from GPU_generate_pass_newClément Foucault
2018-09-19Merge branch 'master' into blender2.8Campbell Barton
2018-09-19BLI_utildefines: rename pointer conversion macrosCampbell Barton
2018-09-19Cleanup: styleCampbell Barton
2018-09-18GPUShader: Manually validate sampler countClément Foucault
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-08-22GPU: Fix issue with multiple Geometry node.Clément Foucault
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault