Age | Commit message (Expand) | Author |
2013-03-07 | Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is | Antony Riakiotakis |
2013-02-26 | OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The | Brecht Van Lommel |
2013-01-22 | Matcap support in 3D Viewport. | Ton Roosendaal |
2012-11-06 | Fixes related to #33087: | Brecht Van Lommel |
2012-11-01 | fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and hai... | Campbell Barton |
2012-10-25 | Fix issue after commit 50282: float texture painting non-color data textures did | Brecht Van Lommel |
2012-08-30 | Fix #32404: GLSL normal maps using float images were incorrectly getting | Brecht Van Lommel |
2012-05-24 | style cleanup: brace placement/newlines | Campbell Barton |
2012-05-16 | Code cleanup: simplify standard GHash creation. | Nicholas Bishop |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-22 | style cleanup: comments | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-06 | style cleanup, brackets in else/if, some indentation. | Campbell Barton |
2012-02-27 | Implements a new operator for detaching nodes. In the process i overhauled th... | Lukas Toenne |
2012-01-18 | remove ARB_texture_gather from bicubic bump map dependencies. It will be need... | Antony Riakiotakis |
2011-12-23 | Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplay... | Mitchell Stokes |
2011-12-23 | Code cleanup: fix some clang static checker warnings. | Brecht Van Lommel |
2011-12-17 | style edit only - move parenthesis onto second line of function definition (i... | Campbell Barton |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-11-29 | remove header text: | Campbell Barton |
2011-11-20 | Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign... | Bastien Montagne |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-12 | Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport | Sergey Sharybin |
2011-09-09 | GPU: add gpu python module with export_shader() function to export GLSL shader. | Benoit Bolsee |
2011-08-30 | Fixes for snprintf usage: | Brecht Van Lommel |
2011-08-28 | - use static vars and functions where possible. | Campbell Barton |
2011-08-27 | - use %u rather tham %d for unsigned ints in string formatting funcs. | Campbell Barton |
2011-03-07 | bug [#26329] Project Paint not working | Campbell Barton |
2011-02-27 | doxygen: blender/gpu tagged. | Nathan Letwory |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory |
2011-02-14 | This commit will switch blender to use tangent space generated within | M.G. Kishalmi |
2011-02-13 | many functions in blender are not marked static but should be. | Campbell Barton |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2010-12-03 | Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for '... | Campbell Barton |
2010-10-15 | remove/tag unused args for view*.c, gpu*.c & image*.c | Campbell Barton |
2010-08-08 | remove unused includes | Campbell Barton |
2010-05-07 | ghash alloc string from render branch | Campbell Barton |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-02-13 | Added support for animated texture draw, GLSL textures. | Ton Roosendaal |
2010-02-12 | correct fsf address | Campbell Barton |
2009-08-17 | 2.5: Update GPU module to deal with removed G_TEXTUREPAINT | Brecht Van Lommel |
2008-10-05 | Fix for bug #17684: GLSL bug with shadows and material nodes, | Brecht Van Lommel |
2008-09-19 | Fix again for the NVidia driver bug. This time I'm just giving up | Brecht Van Lommel |
2008-09-15 | Workaround for an Nvidia driver bug on 32 bit linux (maybe windows too). | Brecht Van Lommel |