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AgeCommit message (Collapse)Author
2020-07-26GPU: Rename gpu_context.cpp to .cc suffixClément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
Some statements were split across multiple lines because of their trailing comments. In most cases it's clearer to put the comments above.
2019-08-14Manage GPU_matrix stacks per GPUContextJulian Eisel
Previously, we had one global `GPU_matrix` stack, so the API was not thread safe. This patch makes the stack be per `GPUContext`, effectively making it local per thread (`GPUContext` is located in thread local storage). Reviewed By: brecht Differential Revision: https://developer.blender.org/D5405
2019-08-07Remove compiler fix for unsupported MSVC versionJulian Eisel
2019-06-02GPU: support default framebuffer with ID not equal to 0Tomoaki Kawada
2019-04-17ClangFormat: format '#if 0' codeCampbell Barton
Previous cleanups didn't account for space after '#'.
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-10Fix use of uninitialized GPU context memory in release builds.Brecht Van Lommel
Reported by valgrind, not sure it caused any real bugs.
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
instead of being ThreadLocal and leading to incorrect usage. We still enforce no framebuffer when changing context. We can lift this restriction later.
2018-07-31Cleanup: styleCampbell Barton
2018-07-20Fix build error with release + debug info build.Brecht Van Lommel
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
GPUFrameBuffers were being free when no context was attached or in the wrong gl context. This make sure this does not happen again. You can now safely free any gl resource from any thread (well as long as it's not used anymore!).