Age | Commit message (Expand) | Author |
---|---|---|
2020-10-24 | GPU: Use CLOG to for debug output | Clément Foucault |
2020-09-16 | GPUDebug: Avoid using STREQ on StringRef | Clément Foucault |
2020-09-16 | Cleanup: spelling | Campbell Barton |
2020-09-16 | GPUDebug: Add function to test if inside a debug group | Clément Foucault |
2020-09-14 | Cleanup: GPUDebug: Use Vector instead of custom stack | Clément Foucault |
2020-09-14 | GPU: Add debug groups | Clément Foucault |
2020-09-12 | Cleanup: GPU: Remove unused GPU_debug | Clément Foucault |
2020-09-12 | Cleanup: Remove GLEW dependencies outside of GL module | Clément Foucault |
2020-09-01 | GPUDebug: Reformat GL debug callbacks and move them to GL backend | Clément Foucault |
2020-07-26 | GPU: Move gpu_debug.c to C++ | Clément Foucault |