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2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-10-05Fix #28766: object properties > display > transparency no longer worked in solidBrecht Van Lommel
2011-09-25whitespace cleanupCampbell Barton
2011-09-19TexFace to Material Settings big patchDalai Felinto
2011-08-28- use static vars and functions where possible.Campbell Barton
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton
2011-06-15Committing patch #25676 Anisotropic filtering in viewport and BGE by me.Mitchell Stokes
2011-06-07fix for float projection painting, now updating correctly. Antony Riakiotakis
2011-05-10remove some duplicate declarationsCampbell Barton
2011-04-21converted more mixed tab/space indentations to tabs. only whitespace changes.Campbell Barton
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-16fix [#26955] GL Texture Size doesn't work.Campbell Barton
2011-04-03quiet various warnings, also disable -Wdouble-promotion with cmake since it g...Campbell Barton
2011-03-03replace 0 with NULL when used as a pointerCampbell Barton
2011-02-27doxygen: blender/gpu tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-13many functions in blender are not marked static but should be.Campbell Barton
2011-01-13remove/comment unused varsCampbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2011-01-05Todo item:Ton Roosendaal
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
2010-11-26freeing all free GPU buffers every frame could be a performance issue and is ...Lukas Steiblys
2010-11-24Reverting revision 33120, which added vram monitoring. The method used had so...Mitchell Stokes
2010-11-17Adding monitoring for (approximate) VRAM used by textures. The information is...Mitchell Stokes
2010-10-15remove/tag unused args for view*.c, gpu*.c & image*.cCampbell Barton
2010-10-05- fix for crash when drawing a subsurf after a modifier that lost original in...Campbell Barton
2010-10-02- spec hardness was missing redraw updateCampbell Barton
2010-09-28need to set GL_SHININESS to the default value for weight painting.Campbell Barton
2010-09-27show material hardness in solid shaded modeCampbell Barton
2010-09-27use a struct for fixed materials rather then float[2][4], easier to follow (n...Campbell Barton
2010-08-25bugfixCampbell Barton
2010-08-08remove unused includesCampbell Barton
2010-07-14Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h.Brecht Van Lommel
2010-07-14Merge GSOC Sculpt Branch: 28499-30319Jason Wilkins
2010-07-14Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.hBrecht Van Lommel
2010-07-14- text3d was missing menu items for toggling bold/underline/italic/smallcaps.Campbell Barton
2010-07-13Fix #20461: deleting VBO's from threads used for rendering or baking wouldBrecht Van Lommel
2010-05-20opengl render was freeing all images from the graphics card each update.Campbell Barton
2010-05-05Fix for GPU_free_unused_buffers deadlock, solution by Tamito Kajiyama, thanks!Brecht Van Lommel
2010-04-25Fix #22123 and #22124: some problems with mutex locks, also tweak toBrecht Van Lommel
2010-04-14used private mutexes to avoid deadlocksJoseph Eagar
2010-04-13prevent images from freeing gpu buffers if not run within the main thread, in...Joseph Eagar
2010-04-09Bugfix: 21586 - UI problems with Tiled Textures (animatable for GE)Dalai Felinto
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-02-13Added support for animated texture draw, GLSL textures.Ton Roosendaal
2010-02-12correct fsf addressCampbell Barton
2010-02-01Fix sculpt mode drawing performance regression, happened on at leastBrecht Van Lommel
2010-01-08FSAA: properly disable it for first window draw, remove obsolete backbufferBrecht Van Lommel
2010-01-04Added OpenGL debugging function to print state information, was using this asBrecht Van Lommel