Age | Commit message (Expand) | Author |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-10-01 | Fix #32695: Can't disable color management for 3D view | Sergey Sharybin |
2012-09-30 | Revert changes made to support diffuse color when sculpting | Sergey Sharybin |
2012-09-23 | Fix #32522: Object's diffuse color not showing in Sculpt Mode | Sergey Sharybin |
2012-09-20 | style cleanup | Campbell Barton |
2012-09-18 | Fix #31539, painting in image editor while in object mode does not update mip... | Antony Riakiotakis |
2012-09-17 | fix for node socket text buttons not scaling with DPI, also quiet -Wundef war... | Campbell Barton |
2012-09-15 | Color Management, Stage 2: Switch color pipeline to use OpenColorIO | Sergey Sharybin |
2012-09-15 | code cleanup: remove paranoid/invalid NULL checks and also reduce some unneed... | Campbell Barton |
2012-08-30 | Fix #32404: GLSL normal maps using float images were incorrectly getting | Brecht Van Lommel |
2012-08-18 | Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture... | Mitchell Stokes |
2012-08-04 | style cleanup | Campbell Barton |
2012-07-31 | Tweak to commit related to non-power-of-two textures, some cards claim to | Brecht Van Lommel |
2012-07-29 | Fix for [#27484] "Run-time command line options don't work in Multi-texture m... | Mitchell Stokes |
2012-07-10 | Scaling non-power-of-two (NPOT) textures to powers of two is really time cons... | Mitchell Stokes |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne |
2012-07-01 | A little bit of cleanup for the new DXT code: | Mitchell Stokes |
2012-06-30 | fix for some build warnings. | Campbell Barton |
2012-06-30 | GPU_upload_dxt_texture failed to compile if WITH_DDS was not defined | Jason Wilkins |
2012-06-30 | Finally committing support for compressed textures on the GPU (DDS+DXT). This... | Mitchell Stokes |
2012-06-20 | style cleanup | Campbell Barton |
2012-06-17 | style cleanup: | Campbell Barton |
2012-06-11 | Add user preference "GPU Mipmap Generation" under the System/OpenGL | Antony Riakiotakis |
2012-06-08 | Index: source/blender/gpu/intern/gpu_draw.c | Antony Riakiotakis |
2012-05-25 | style cleanup | Campbell Barton |
2012-05-25 | 3D View: add Backface Culling option, to hide faces when seen from the back s... | Brecht Van Lommel |
2012-05-24 | style cleanup: brace placement/newlines | Campbell Barton |
2012-05-20 | code cleanup: | Campbell Barton |
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep... | Campbell Barton |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton |
2012-05-04 | Renamed "fake" OpenGL identifiers. | Jason Wilkins |
2012-05-03 | Fix #31108: entering local view with glsl shows objects black. Now keeps lamps | Brecht Van Lommel |
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-06 | style cleanup, brackets in else/if, some indentation. | Campbell Barton |
2012-02-14 | Fix related to #30152, rainbow colours produced when loading hdr image to 3D ... | Antony Riakiotakis |
2012-02-14 | Fix #30170: with file saved in texture painting mode, when going to object mode | Brecht Van Lommel |
2012-02-12 | Fix: Avoid freeing frect, it always points to a buffer that will be freed lat... | Antony Riakiotakis |
2012-01-17 | Uv Tools branch GSOC 2011 | Antony Riakiotakis |
2011-12-23 | Code cleanup: fix some clang static checker warnings. | Brecht Van Lommel |
2011-12-16 | static functions for getting power of 2 values were being copied about too mu... | Campbell Barton |
2011-12-10 | Compile fix for r.42546 typo | Joshua Leung |
2011-12-10 | picky edits & regen man page | Campbell Barton |
2011-12-10 | verify existence of dm | Morten Mikkelsen |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-12-08 | Fix #29520: issue drawing with VBO + GLSL + alpha pass. Includes some refacto... | Brecht Van Lommel |