Age | Commit message (Expand) | Author |
2014-12-05 | Fix T42807, variance shadow map broken afterFBO changes. | Antony Riakiotakis |
2014-12-03 | GPU: code cleanup, no fundamental changes | Dalai Felinto |
2014-12-03 | Only annoy coders with warnings, not users. | Antony Riakiotakis |
2014-11-29 | Cleanup: unused headers | Campbell Barton |
2014-11-25 | Fix framebuffer completeness being broken after last framebuffer cleanup | Antony Riakiotakis |
2014-11-18 | Fix for previous commit | Antony Riakiotakis |
2014-11-18 | GPUFramebuffer API cleanup: | Antony Riakiotakis |
2014-11-18 | GPU framebuffer/texture API: Warn when binding a texture that is also | Antony Riakiotakis |
2014-11-18 | GPU framebuffer API: | Antony Riakiotakis |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-10-02 | Fix T42049: Crash exiting /w GL1.1 | Campbell Barton |
2014-08-29 | Fix T41596 GLSL error on ATIs after clipping workaround commit. | Antony Riakiotakis |
2014-08-18 | Fix T41314: OpenGL error when using Cycles engine | Sergey Sharybin |
2014-07-11 | Another attempt for T40981, clipping border does not work with GLSL on | Antony Riakiotakis |
2014-06-12 | Quiet double promotion warning & ws edit | Campbell Barton |
2014-06-10 | Fix T40498 invalid textures flickering. | Antony Riakiotakis |
2014-04-26 | Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif... | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-01-19 | Docs: doxygen file descriptions for BLF, GPU and WM | Campbell Barton |
2013-09-12 | BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a ... | Daniel Stokes |
2013-07-23 | BGE fix [#35472] Sun variance shadows does not work in game engine | Daniel Stokes |
2013-06-13 | code cleanup: also fix crash in GPU_state_print(). and confine to debug mode ... | Campbell Barton |
2013-05-11 | style cleanup | Campbell Barton |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |
2013-04-13 | code cleanup: warnings + style | Campbell Barton |
2013-04-12 | Add function to query maximum texture size. Also, make texture upload | Antony Riakiotakis |
2013-04-02 | Fix #34788, #34744: GLSL error, #version line needs to be at the top of the s... | Brecht Van Lommel |
2013-03-31 | style cleanup | Campbell Barton |
2013-03-28 | style cleanup: osl and NULL pointer use, also correct sequencer gap operator ... | Campbell Barton |
2013-03-15 | Fix: multisample viewport drawing didn't work well with selection or particle | Brecht Van Lommel |
2013-03-13 | fix for 2 errors where the 2d arrays were used as 3d. (out of bounds read). | Campbell Barton |
2013-03-13 | Fix #34492: clipping border not working with GLSL/matcap and Nouveau drivers. | Brecht Van Lommel |
2013-03-12 | code cleanup: quiet struct gcc warnings, also use more conventional names for... | Campbell Barton |
2013-03-10 | OpenGL: more work on fixed function lighting implementation as GLSL. | Brecht Van Lommel |
2013-02-26 | OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The | Brecht Van Lommel |
2013-01-25 | header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree | Campbell Barton |
2013-01-22 | Matcap support in 3D Viewport. | Ton Roosendaal |
2012-12-28 | style cleanup | Campbell Barton |
2012-12-03 | Fix #33371: blender freezing in material draw mode. | Brecht Van Lommel |
2012-11-01 | style cleanup | Campbell Barton |
2012-10-25 | Fix issue after commit 50282: float texture painting non-color data textures did | Brecht Van Lommel |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-08-30 | Fix #32404: GLSL normal maps using float images were incorrectly getting | Brecht Van Lommel |
2012-05-24 | style cleanup: brace placement/newlines | Campbell Barton |
2012-05-17 | style cleanup: block comments | Campbell Barton |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-21 | style cleanup: correct typos | Campbell Barton |
2012-04-15 | code cleanup: dont include BLI_winstuff.h on non windows systems, also cleanu... | Campbell Barton |