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AgeCommit message (Expand)Author
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gpuCampbell Barton
2018-06-27bf_gpu: Add GPU_state module.Ray Molenkamp
2018-06-14Cleanup: styleCampbell Barton
2018-06-11Cleanup: fix compiler warnings.Brecht Van Lommel
2018-06-11Fix crash with OpenGL rendering in multiple threads on macOS.Edmund Kapusniak
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-20Fix frame-buffer texture creationClément Foucault
2018-04-19Cleanup: styleCampbell Barton
2018-04-16Cleanup: indentationCampbell Barton
2018-04-03Fix crash on startup on macOS, after recent framebuffer refactoring.Brecht Van Lommel
2018-03-30GPUFramebuffer: Fix assert triggering another assert.Clément Foucault
2018-03-29EEVEE: Fix bad framebuffer configurationClément Foucault
2018-03-26GPUFramebuffer: Fix compiler warning about return value.Clément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25GPUFramebuffer: Refactor (part 1)Clément Foucault
2018-03-25GPUOffscreen: Remove unused offscreen blit.Clément Foucault
2018-03-25GPULamp: Move GPU_frambuffer_blur to GPU_lamp.cClément Foucault
2018-03-25GPUFramebuffer: Make current framebuffer thread local.Clément Foucault
2018-02-17Fix GL_FRAMEBUFFER_UNSUPPORTED warning in console on macOS.Brecht Van Lommel
2018-02-13GPU: add offscreen buffer drawing utility functions.Brecht Van Lommel
2018-02-07GPU: Remove Mesa + Vega hack.Clément Foucault
2018-01-04GPU_offscreen: Add option for high bit depth.Clément Foucault
2017-11-25GPUFramebuffer: Bump the framebuffer attachement limit to 5 color texturesClément Foucault
2017-11-14Fix Opengl Error with glBlitFramebufferClément Foucault
2017-11-14GPUTexture: Add for stencil to default depth buffers.Clément Foucault
2017-11-11GPUFramebuffer: Add possibility to blit stencil buffer.Clément Foucault
2017-10-17GPUFramebuffer: Fix recursive downsample exiting early.Clément Foucault
2017-10-11Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa DriverClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-26GPUFramebuffer: Enable multisample when binding a Multisample FBOClément Foucault
2017-09-25GPUFramebuffer: Fix Blit function so that it works with multisample textures.Clément Foucault
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-13GPU_framebuffer: Fix incorrect last level.Clément Foucault
2017-08-12GPU_framebuffer: Fix performance issue on intel.Clément Foucault
2017-07-24Eevee: HiZ buffer: Split into two 24bit depth bufferClément Foucault
2017-06-26Eevee: Add Planar reflection blurring.Clément Foucault
2017-06-22GPUFramebuffer: Add recursive downsampling function.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-19GPUFramebuffer: Add support to attach individual texture layer.Clément Foucault
2017-06-09Draw Manager, GPUTexture: Add support for binding individual cubeface to fram...Clément Foucault
2017-05-09glPushAttrib/Pop change implementation to use a stackDalai Felinto
2017-05-02Draw Manager: OpenGL render supportCampbell Barton
2017-04-18OpenGL: fix compatibility with Mac & MesaMike Erwin
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault