Age | Commit message (Expand) | Author |
---|---|---|
2017-11-22 | SceneRenderLayer > SceneLayer: Remove light_override | Dalai Felinto |
2017-10-07 | Cleanup: style, duplicate includes | Campbell Barton |
2017-08-12 | Merge branch 'master' into blender2.8 | Brecht Van Lommel |
2017-07-11 | Lamps should not have their own gpu material | Dalai Felinto |
2017-07-06 | GPUTexture: Change default comparison mode to GL_NONE. | Clément Foucault |
2017-04-18 | GPUFramebuffer: Allow to bind a specific texture mip to framebuffer. | Clément Foucault |
2017-04-10 | Eevee: First Shadows implementation | Clément Foucault |
2017-04-03 | GPULamp: Separate GPULamp from GPUMaterial | Clément Foucault |