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AgeCommit message (Expand)Author
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-23Cleanup: spelling in commentsCampbell Barton
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-16Eevee: Add support for Nishita sky textureLukas Stockner
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-07-29Realtime Compositor: Add needed GPU module changesOmar Emara
2022-06-22Cleanup: remove redundant GPU headersCampbell Barton
2022-06-17Cleanup: remove redundant string formattingCampbell Barton
2022-06-07Merge branch 'blender-v3.2-release'Clément Foucault
2022-06-07GPUMaterial: Make compilation fail when reusing failed `GPUPass`Clément Foucault
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-05-09GPU: Fix crash deferred shader compilation.Jeroen Bakker
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-28GPUMaterial: Use GPU_MAT_CREATED as a defaultClément Foucault
2022-04-19Cleanup: GPUMaterial: Remove GPU_material_is_volume_shaderClément Foucault
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-25Cleanup: Correct location of node function declarationsHans Goudey
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-08-11Fix T88033: Python reference memory leaks for non main data-blocksCampbell Barton
2021-08-02Cleanup: spellingCampbell Barton
2020-12-30Cleanup: Use LISTBASE_FOREACH macroPhilipp Oeser
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-09-07Cleanup: spellingCampbell Barton
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-08-23Fix T80034 Crash using material panel on 2.91.0 alphaClément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: GPU, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-07-30GPU: Fix compilation errorClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-02-15Cleanup: refactor GPU material attribute and texture requestsBrecht Van Lommel
2020-02-15Cleanup: split off code from gpu_codegen.c into smaller filesBrecht Van Lommel
2020-02-15Cleanup: don't perform some GPU shader codegen operations twiceBrecht Van Lommel
2020-02-06Cleanup: refactor default materials and shader nodesBrecht Van Lommel