Age | Commit message (Expand) | Author |
2012-06-05 | style cleanup | Campbell Barton |
2012-05-22 | style cleanup: brace placement. | Campbell Barton |
2012-05-21 | Fix #31511: GLSL preview is much darker than F12 results | Daniel Stokes |
2012-05-20 | code cleanup: | Campbell Barton |
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep... | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-02 | Fix 31220: glsl sun lamp shadows did not apparently respect shadow flag when | Brecht Van Lommel |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-29 | style cleanup: missed these from previous cleanup | Campbell Barton |
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-21 | style cleanup: correct typos | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-07 | style cleanup - braces & else / if's | Campbell Barton |
2012-02-19 | replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times. | Campbell Barton |
2012-01-11 | use BLI_strncpy and BLI_snprintf when the size of the string is known. | Campbell Barton |
2012-01-04 | derivative maps must take into account that texture scales can be negative | Morten Mikkelsen |
2012-01-04 | calculate factor before using MAX2 macro | Morten Mikkelsen |
2012-01-04 | derivative maps were not working correctly with UV scale (the texture setting... | Morten Mikkelsen |
2011-12-23 | Code cleanup: fix some clang static checker warnings. | Brecht Van Lommel |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-11-11 | quiet -Wdouble-promotion warnings | Campbell Barton |
2011-11-08 | Texturing: texture and 3d view draw type changes, these should only have any | Brecht Van Lommel |
2011-11-07 | replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functi... | Campbell Barton |
2011-11-06 | more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel. | Campbell Barton |
2011-10-28 | Fix: OpenGL renders on graphics cards which do not support non-power-of-two | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-30 | Bump maps flip: now white means salience, black means concavity | Sergey Sharybin |
2011-09-28 | Commented and tagged some unused vars, added some var init (gcc warnings...) | Bastien Montagne |
2011-09-22 | addendum to prev bugfix on texture space bump | Morten Mikkelsen |
2011-09-19 | TexFace to Material Settings big patch | Dalai Felinto |
2011-09-09 | GPU: add gpu python module with export_shader() function to export GLSL shader. | Benoit Bolsee |
2011-08-27 | - fix for BL_Shader::SetUniform() missing out the last part of the matrix. | Campbell Barton |
2011-08-22 | glsl and render support for derivative maps | Morten Mikkelsen |
2011-07-28 | Fix part of #27944: color managment discrepancy in GLSL materials with nodes. | Brecht Van Lommel |
2011-07-27 | more minor warning cleanups and improve error reporting if text fails to save. | Campbell Barton |
2011-06-20 | Fix #27703: reflection texture coordinates + nodes not working right in GLSL. | Brecht Van Lommel |
2011-05-23 | remove unused code, comment some that may be useful (maintainers can remove). | Campbell Barton |
2011-05-02 | Fix #26807: glsl diffuse/specular was not clamping negative values, giving | Brecht Van Lommel |
2011-05-02 | Fix #26697: glsl color management + vertex color was not working right. | Brecht Van Lommel |
2011-05-02 | Related to bug #27004: there is now an option to disable color management for | Brecht Van Lommel |
2011-04-02 | quiet gcc float -> double promotion warnings. | Campbell Barton |
2011-03-07 | bug [#26329] Project Paint not working | Campbell Barton |