Age | Commit message (Expand) | Author |
---|---|---|
2020-08-07 | Code Style: use "#pragma once" in source directory | Jacques Lucke |
2020-02-15 | Cleanup: split off code from gpu_codegen.c into smaller files | Brecht Van Lommel |
2020-02-06 | Fix T69776: Error with complex Eevee noise texture in some drivers | Patrick Bender |
2019-12-07 | Shader Nodes: Add Interpolation modes to Map Range node | Charlie Jolly |
2019-09-12 | Shading: Add Vertex Color node. | OmarSquircleArt |
2019-09-12 | Shading: Add More Features To The Voronoi Node. | OmarSquircleArt |
2019-09-05 | Shading: Rewrite Mapping node with dynamic inputs. | OmarSquircleArt |
2019-08-30 | GPU: Split gpu_shader_material into multiple files. | OmarSquircleArt |
2019-08-26 | GPU: add mechanism for splitting up big gpu_shader_material.glsl file | Brecht Van Lommel |