Age | Commit message (Expand) | Author |
---|---|---|
2020-11-09 | Cleanup: clang-format | Campbell Barton |
2020-11-06 | Cleanup: Clang-Tidy modernize-use-nullptr | Sybren A. Stüvel |
2020-09-08 | GPUContext: Move GPUContext to gpu::Context for more consistency | Clément Foucault |
2020-08-20 | GPUShaderInterface: GL backend isolation | Clément Foucault |
2020-08-20 | GPU: Use GPUShader setters for uniforms removing uses of ShaderInterface | Clément Foucault |
2020-08-18 | Cleanup: GPU: Remove uneeded depth precision getter. | Clément Foucault |
2020-08-18 | GPUShader: GL backend isolation | Clément Foucault |
2020-08-08 | Cleanup: GPU: Change gpu_context_private.h to C++ only header | Clément Foucault |
2020-08-07 | Cleanup: GPU, Clang-Tidy else-after-return fixes | Sybren A. Stüvel |
2020-08-02 | GPU: Convert gpu_matrix.c to C++ | Clément Foucault |