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AgeCommit message (Expand)Author
2019-01-31Cleanup: style, unused variableCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26Cleanup: avoid static vars to store legacy shadersCampbell Barton
2019-01-26GPU: refactor defines into GPUShaderStagesCampbell Barton
2019-01-26Cleanup: order GPUShaderStages (vert, geom, frag)Campbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-21GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER definesClément Foucault
2019-01-17DRW: Use name buffer to request uniform location before drawing.Clément Foucault
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11GPUShader: Cleanup Unused shadersClément Foucault
2019-01-11GPUShader: Add selection id shaderClément Foucault
2018-12-10Fix T57633: Particle texture update problemSergey Sharybin
2018-12-07GPU: Remove EXT and add assertClément Foucault
2018-12-01UI: Simplify the area border drawingClément Foucault
2018-10-09Cleanup: Remove old smoke drawing codeClément Foucault
2018-10-04Cleanup: Remove some unneeded codeJacques Lucke
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-24Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-24Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-09-24Weight Paint: Multiply overlay on the meshJacques Lucke
2018-09-20GPU Python API: shader.uniform_floatDalai Felinto
2018-09-15Cleanup: use r_ prefix for return argsCampbell Barton
2018-09-14GPU module: Initial implementation of the `gpu.shader` submodule.mano-wii
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-09-11Cleanup: remove unused GPU code.Brecht Van Lommel
2018-09-03Fix T56544: Crash on startup with Radeon + Win 7Clément Foucault
2018-08-29Cleanup: add file doxy commentsCampbell Barton
2018-08-23UI: Optimize the area border drawingClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault
2018-08-14GPUShader: Fix previous "old Nvidia" fix commitClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-14Fix T55802 shader compile bug with texture gather on old Nvidia cardClément Foucault
2018-08-03GPUShader: Fix warning in release build.Clément Foucault
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault
2018-08-01GPUMaterial: Fix assert when shader failed to compile.Clément Foucault
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-06-02--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto