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AgeCommit message (Expand)Author
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04 Cleanup: strip trailing space in GPU moduleCampbell Barton
2018-06-02--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2018-05-16GPUShader/DRW: Add Transform Feedback support.Clément Foucault
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-26UI: desaturate toolbar icons that the mouse is not over.Brecht Van Lommel
2018-04-22Remove unused shaderCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20UI: Support for runtime geometry iconsCampbell Barton
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-17GPU: Add GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE.Clément Foucault
2018-04-09GPU Shader: Cleanup: Remove unnecessary ";"Germano
2018-04-07UI: Perf: Port color widgets to batch.Clément Foucault
2018-04-06GPUShader: Add GPU_SHADER_2D_WIDGET_BASE_INST shader.Clément Foucault
2018-04-06UI: Perf: Improve ui_draw_dropshadow.Clément Foucault
2018-04-05GPUShader: Add 2D Nodelink shader.Clément Foucault
2018-03-31UI: Perf: Batch icons drawcalls together.Clément Foucault
2018-03-30BFL: Fix broken vertical texts.Clément Foucault
2018-03-29BLF: Perf: Divide by 6 the amount of verts sent to the GPU.Clément Foucault
2018-03-29GPUShader: Add specialized widget base shader.Clément Foucault
2018-03-28UI: Perf: Make icon_draw_texture use GWN_draw_primitive.Clément Foucault
2018-03-28GPUShader: Cleanup: Remove unused uniform_interface.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-02-16Metalball drawing: rename mball helpers to handlesGermano
2018-02-13Code cleanup: stop using rectangle textures in window draw, simplify code.Brecht Van Lommel
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-10-08Gawain: Make common uniforms become builtinsClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-06Gawain: Add UBOs to shader interface.Clément Foucault
2017-09-27--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-19OpenGL: remove BIT_OPERATIONS check from GLSLMike Erwin
2017-05-19Cleanup: removing dummy legacy dashed line shader.Bastien Montagne
2017-05-19OpenGL: call glProgramUniform only if version >= 4.1Mike Erwin
2017-05-19GPU: cleanup GLSL version and standard extensionsMike Erwin
2017-05-19remove GPU_geometry_shader_support, instanced_drawing_support queriesMike Erwin
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-17DwM: Armature: Add distance outline and wire drawing of envelope bones.Bastien Montagne
2017-05-16GPU: use ifdef for flat shaderCampbell Barton
2017-05-11Eevee: Add tonemapping using ocio.Clément Foucault
2017-05-10DWM: Use Gawain for sculpt drawingCampbell Barton
2017-05-04Use mesh draw cache for back-buffer selectionCampbell Barton
2017-05-03Weight painting with draw managerLuca Rood