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AgeCommit message (Expand)Author
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-07-29Realtime Compositor: Add needed GPU module changesOmar Emara
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-13Cleanup: Proper printing of a stringSergey Sharybin
2022-04-13pyGPU: Port 'StageInterfaceInfo' and 'ShaderCreateInfo' typesGermano Cavalcante
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Debug: Avoid double printing of compilation issuesClément Foucault
2022-02-06GPU: move gpu_shader_shared_utils.h to the public section of the moduleClément Foucault
2022-02-04GPUShader: Cleanup dependency system to not remove string allocationClément Foucault
2022-02-01GPUShader: Improve builtins support in GPUShaderCreateInfoClément Foucault
2022-02-01GPUShader: Expose create_info getterClément Foucault
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-25GPU: Add GPU_shader_create_from_info_nameJeroen Bakker
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2021-12-30Cleanup: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-09-13GPUShader: Expose name for debugging & identifying shadersJon Denning
2021-06-29Cleanup: clang-formatCampbell Barton
2021-06-28GPU: Separate compiler log from shader.Jeroen Bakker
2021-06-13Cleanup: redundant initializationCampbell Barton
2021-05-26GPU: Compute Pipeline.Jeroen Bakker
2021-05-03Cleanup: clang-tidyJacques Lucke
2021-05-01Fix T86450: Random dark UI elements when redrawingCampbell Barton
2021-02-21GPU: Add define to ouput more context lines for GLSL errorsClément Foucault
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-12-07Cleanup: partial Clang-Tidy modernize-loop-convertSybren A. Stüvel
2020-11-30Fix T83203 BGL: shader.program wrongly always returns 0Clément Foucault
2020-11-09Cleanup: clang-formatCampbell Barton
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-10-26Cleanup: compiler warningsBrecht Van Lommel
2020-10-23GPU: Use CLOG to for debug outputClément Foucault
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPU: Cleanup implementation castsClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-08-30GPUShader: Improve shader compilation logClément Foucault
2020-08-21GPUShader: Make GPUShader* an opaque pointer to blender::gpu::ShaderClément Foucault
2020-08-21GPUShader: Fix NULL string used as shader name.Clément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-20Cleanup: Clang Tidy: Resolve readability-delete-null-pointer errorHans Goudey
2020-08-20GPUShaderInterface: GL backend isolationClément Foucault
2020-08-20GPU: Use GPUShader setters for uniforms removing uses of ShaderInterfaceClément Foucault
2020-08-19GPUShader: Fix apple clang warningsClément Foucault