Age | Commit message (Expand) | Author |
---|---|---|
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2020-07-30 | GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handle | Clément Foucault |
2020-07-30 | Cleanup: spelling | Campbell Barton |
2020-07-29 | GPUShader: Fix linking with MSVC | Clément Foucault |
2020-07-29 | GPU: Move gpu_shader.c to C++ | Clément Foucault |