Age | Commit message (Expand) | Author |
---|---|---|
2020-11-26 | GPencil: Cleanup - Remove unused old shaders | Antonio Vazquez |
2020-09-16 | GPUShader: Add meaningful debug names to builtin shaders | Clément Foucault |
2020-09-07 | GPU: Rename gpu_extensions to gpu_capabilities | Clément Foucault |
2020-08-21 | GPUUniformBuf: Rename struct and change API a bit | Clément Foucault |
2020-08-18 | GPUShader: GL backend isolation | Clément Foucault |
2020-07-30 | Cleanup: Split gpu_texture_image.c into BKE and IMB modules | Clément Foucault |
2020-07-29 | GPU: Move gpu_shader.c to C++ | Clément Foucault |