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AgeCommit message (Expand)Author
2020-06-04GPUShaderInterface: Reduce creation time on some drivers.Clément Foucault
2020-06-04GPUShaderInterface: Change builtin array to array of location/bindClément Foucault
2020-06-04GPUShaderInterface: Add Builtin Uniform blocks queryClément Foucault
2020-06-03GPUShaderInterface: Fix out of bound readsClément Foucault
2020-06-03GPUShader: Bind shader for interface creationClément Foucault
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-06-02GPU: ShaderInterface: Refactor to setup all uniform at creation timeClément Foucault
2020-05-19Merge remote-tracking branch 'origin/blender-v2.83-release'Ray Molenkamp
2020-05-18Fix invalid bit shift when GPU shader attribute is not foundBrecht Van Lommel
2020-04-16Fix Memory Leak in Shader InterfaceJeroen Bakker
2020-04-16GPU: Fix Negative ShiftJeroen Bakker
2020-04-14GPUShader: Implement workaround for gizmo drawing on sRGB framebufferClément Foucault
2020-04-03Cleanup: use term 'attr' instead of 'attrib'Campbell Barton
2020-03-26GPU: Add workaround for faulty default attrib values on some driversClément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-22Shading: Add object color to Object Info node.OmarSquircleArt
2019-07-02Cleanup: move comments onto own lines to avoid breaking linesCampbell Barton
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-22DRW/Eevee: Fix camera texture coordinates in rendersClément Foucault
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08GPU: Remove GPU_INVERSE_NORMAL_MATRIXClément Foucault
2019-05-08Cleanup: DRW/GPU: Remove eye vector uniformClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-06Fix T59014: black/corrupted viewport with Intel HD on Windows 7/8.Brecht Van Lommel
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-17GPUInterface: Add builtin check in uniform location request.Clément Foucault
2019-01-17DRW: Make missing uniform debuging print only onceClément Foucault
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2018-10-09Eevee: Add support/Fix Object Info nodeClément Foucault
2018-07-31GPU: Replace malloc/calloc/realloc/free with MEM_* counterpartClément Foucault
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault