Age | Commit message (Expand) | Author |
---|---|---|
2020-10-08 | T81340: UBSan: load of value .. not valid for GPU enum type | Ankit Meel |
2020-10-07 | GPU: Fix assert when using gpu workaround and SSS + light renderpass | Clément Foucault |
2020-09-19 | Cleanup: consistent TODO/FIXME formatting for names | Campbell Barton |
2020-09-08 | GPU: Cleanup implementation casts | Clément Foucault |
2020-09-08 | GPUTexture: Remove unused functions and avoid GPU_texture_opengl_bindcode | Clément Foucault |
2020-09-07 | GPUTexture: Bump GPU_TEX_MAX_FBO_ATTACHED | Clément Foucault |
2020-09-05 | GLTexture: Add Feedback loop check | Clément Foucault |
2020-09-05 | GPUTexture: Change texture creation API | Clément Foucault |
2020-09-05 | Cleanup: GPUTexture: Clean framebuffer attachment | Clément Foucault |
2020-09-05 | GLTexture: Add back texture proxy check | Clément Foucault |
2020-09-05 | GPUTexture: GL Backend Isolation | Clément Foucault |
2020-09-05 | GPUTexture: Add skeleton of the new GLTexture class | Clément Foucault |
2020-08-30 | GPUFrameBuffer: GL backend isolation | Clément Foucault |