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AgeCommit message (Expand)Author
2019-03-04Fix/workaround T62167: Random crash when displaying wireframes.mano-wii
2019-03-01Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"Clément Foucault
2019-02-28Fix T62021: Wireframe input node doesn't work properlyClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-26Cleanup: indentation, trailing spaceCampbell Barton
2019-02-24GPUBuffer: Fix fast navigate in on smoooth multires gridClément Foucault
2019-02-22Multires: Don't force smooth shadingSergey Sharybin
2019-02-22GPUBuffers: Fix/cleanup multires implementationClément Foucault
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18Cleanup: rename tpageflag to gpuflag, make it purely runtime data.Brecht Van Lommel
2019-02-18Sculpt Draw: Add support for wireframe geometryClément Foucault
2019-02-18doxygen: update doxygen & add balembic groupCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-10Cleanup: move clipping shader lib & define into structCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-08DRW: support clipping for stick & wire bonesCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06Fix T61196: Mesh select ignores clippingCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: style, unused variableCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-26Cleanup: blank lines over doxy headersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26Cleanup: avoid static vars to store legacy shadersCampbell Barton
2019-01-26GPU: refactor defines into GPUShaderStagesCampbell Barton
2019-01-26Cleanup: order GPUShaderStages (vert, geom, frag)Campbell Barton
2019-01-25T60745: GPU texture alloc failed when opening Preference WindowsClément Foucault
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-21GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER definesClément Foucault
2019-01-21Cleanup: rename GPU function to set buffer lengthCampbell Barton
2019-01-17GPUInterface: Add builtin check in uniform location request.Clément Foucault
2019-01-17DRW: Make missing uniform debuging print only onceClément Foucault
2019-01-17DRW: Use name buffer to request uniform location before drawing.Clément Foucault
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2019-01-17Cleanup: unused codeCampbell Barton
2019-01-16Preferences: remove OpenGL select method preference.Brecht Van Lommel
2019-01-16Preferences: remove unnecessary 16 bit textures preference.Brecht Van Lommel
2019-01-16Preferences: always do GPU accelerated mipmapping, remove preference.Brecht Van Lommel
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11GPUShader: Cleanup Unused shadersClément Foucault
2019-01-11GPUShader: Add selection id shaderClément Foucault
2019-01-10Fix use of uninitialized GPU context memory in release builds.Brecht Van Lommel