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AgeCommit message (Expand)Author
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-09-12Cleanup: use uint/uchar types in GPUCampbell Barton
2018-09-11Followup for previous PBVH commitSergey Sharybin
2018-09-11FIx/workaround wrong number of primitives in PBVG grid buffersSergey Sharybin
2018-09-11Cleanup: remove unused GPU code.Brecht Van Lommel
2018-09-11PBVH: Fix miossing normals for gridsSergey Sharybin
2018-09-11GPU: utility function to unregister presetsCampbell Barton
2018-09-10Fix assert when toggling Xray mode after going to Solid and lookedev/eeveeClément Foucault
2018-09-10Cleanup: More variables unused in releaseSergey Sharybin
2018-09-03Fix T56544: Crash on startup with Radeon + Win 7Clément Foucault
2018-08-29Cleanup: add file doxy commentsCampbell Barton
2018-08-24Cleanup: Remove debug printfClément Foucault
2018-08-24Sculpt: Optimize Mask Overlay drawingClément Foucault
2018-08-23UI: Optimize the area border drawingClément Foucault
2018-08-22GPU: Fix issue with multiple Geometry node.Clément Foucault
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-17Fix T55722 : Blender 2.8 crashes on startup on old Nvidia cardsClément Foucault
2018-08-17GPUFramebuffer: Fix wrong stencil clearingClément Foucault
2018-08-14GPUShader: Remove some of the unused shadersClément Foucault
2018-08-14Fix gpu building after cleanupDalai Felinto
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-08-14GPUShader: Fix previous "old Nvidia" fix commitClément Foucault
2018-08-14Cleanup: GPU codegen: remove most of legacy codeClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-14Fix T55802 shader compile bug with texture gather on old Nvidia cardClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-08GPUMaterial: Fix Material appear broken when using sliders to tweak propsClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-03GPUShader: Fix warning in release build.Clément Foucault
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault
2018-08-01GPUMaterial: Fix assert when shader failed to compile.Clément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-08-01GPUUniformBuffer: Fix bad memcpy error catched by asanClément Foucault
2018-07-31GPUFrameBuffer: Put active framebuffer in GPUContextClément Foucault
2018-07-31GPU: Replace malloc/calloc/realloc/free with MEM_* counterpartClément Foucault
2018-07-31Cleanup: styleCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-27GPUTexture: Fix wrong texture size checkClément Foucault
2018-07-27Fix GPU build error after recent commit.Brecht Van Lommel
2018-07-27Fix T55888: Eevee: crash when shadow cube size is > 512pxClément Foucault
2018-07-20GPUMaterial: Cleanup unused headersClément Foucault
2018-07-20Fix build error with release + debug info build.Brecht Van Lommel
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton