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AgeCommit message (Expand)Author
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-11Cleanup: GPU PBVH namingCampbell Barton
2017-05-11Sculpt Drawing: reduce redundant color conversionCampbell Barton
2017-04-24Cleanup: styleCampbell Barton
2017-04-15Fix T51216: SSAO attenuation not being scale invariant.Brecht Van Lommel
2017-04-14Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-04-12Cleanup: use lowercase gpu prefix for static funcsCampbell Barton
2017-03-24Fix T50238: Cycles: difference in texture position between OpenGL and Cycles ...Sergey Sharybin
2017-03-11Cleanup: code style & cmakeCampbell Barton
2017-03-10Correct glPixelTransfer functionCampbell Barton
2017-03-10Cleanup: struct flags for select pickingCampbell Barton
2017-03-093D View: x-ray support for depth pickingCampbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-08OpenGL Select: integer rect for passing regionCampbell Barton
2017-03-03Cleanup: GPU_select never took NULL rectCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-02-02Fix incorrect spot lamp blend in python GPU uniform export.Michael Stahre
2016-11-22GPU: Consider latest Gallium driver an official ATI/AMDSergey Sharybin
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-10OpenGL: remove GLSL support query (it's always supported)Mike Erwin
2016-09-30UPBGE: Fix crash when calling shade_light texture when mtex has no tex.Ulysse Martin
2016-09-21fix for potential pitfall with glMatrixModeMike Erwin
2016-08-30Fix T49201: Mesh with OpenSubdiv subsurf and a texture disappears in Material...Sergey Sharybin
2016-08-28Fix T47639: OpenGL render with smoke and fire incorrect when usingKévin Dietrich
2016-08-16Fix redundant declarations after recent changes in GPU debugSergey Sharybin
2016-08-15OpenGL: ignore deprecated API warningsMike Erwin
2016-08-15Fix OpenGL backtrace build errors, without disabling warnings.Brecht Van Lommel
2016-08-15Tentative compile fix after recent gpu debug changesJens Verwiebe
2016-08-15OpenGL: backtrace on errors (--debug-gpu)Mike Erwin
2016-08-15OpenGL: enhance debug outputMike Erwin
2016-08-09Bugfix. glDisable with bad enum argument in GPU_texture_unbindAlexander Romanov
2016-07-27Fix T48829: Memory leak on Blender ExitSergey Sharybin
2016-07-22OpenSubdiv: Initial support of UV maps in material shading modeSergey Sharybin
2016-07-20OpenSubdiv: Initial work to support UV maps in textured OSD viewportSergey Sharybin
2016-07-14Cleanup: comment blocksCampbell Barton
2016-07-14Cleanup: styleCampbell Barton
2016-07-07Cleanup: spelling, styleCampbell Barton
2016-07-06Cleanup: redundant 4th index in sculpt PBVHCampbell Barton
2016-07-04Fix a few compiler warnings on OS X / clang.Brecht Van Lommel
2016-07-04Environment lighting for the GLSL modeAlexander Romanov
2016-06-25GPU: move select index code out of WMCampbell Barton
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-10Fix GPU logical error changing stippleCampbell Barton
2016-06-09GPU: only call glShadeModel when neededCampbell Barton
2016-06-09GPU: avoid multiple bind calls in GPU_draw_pbvh_buffersCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-09Compilation error fix after recent cleanupSergey Sharybin
2016-06-08Cleanup: GPU arg wrappingCampbell Barton
2016-06-08Cleanup: GPU headersCampbell Barton
2016-06-07GPU: Fix triple buffer w/ basic glsl shaderCampbell Barton