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AgeCommit message (Expand)Author
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-06GPU: remove 'GPU_SHADER_3D_IMAGE_MODULATE_ALPHA'Germano Cavalcante
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_SMOOTH_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_IMAGE'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05Cleanup: make formatBrecht Van Lommel
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T98190: EEVEE: Very slow rendering on Intel HD Graphics 4400Clément Foucault
2022-09-02Fix build error after recent Metal GPU commitHans Goudey
2022-09-01Metal: MTLShader and MTLShaderGenerator implementation.Thomas Dinges
2022-09-01Metal: Minimum per-vertex stride, 3D texture size + Transform feedback GPUCap...Jason Fielder
2022-09-01Metal: MTLIndexBuf class implementation.Jason Fielder
2022-09-01Cleanup: make formatJacques Lucke
2022-09-01GPUMaterial: Make uniform attrib precompute hash and attribute safe nameClément Foucault
2022-09-01PyGPU: GPUShader: implementation of 'attrs_info_get' methodGermano Cavalcante
2022-08-31Cleanup: Use const for node data in compositorHans Goudey
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Cleanup: formatCampbell Barton
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Cleanup: Use const for custom data layersHans Goudey
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
2022-08-23Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Fix: Memory leak in realtime compositorOmar Emara
2022-08-19Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-19Fix build error on mips64el architectureBrecht Van Lommel
2022-08-16GPU: ShaderCreateInfo: Use variadic template instead of default argumentsClément Foucault
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-15Cleanup: fix typosBrecht Van Lommel
2022-08-14GPU: Fix shader builder compilationClément Foucault
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-08-10Cleanup: spellingCampbell Barton
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-08-08Fix T100285: Shader value node always outputs zeroOmar Emara
2022-08-04Cleanup: spelling, code-blocksCampbell Barton
2022-08-03Fix compile issue in recent commit.Jeroen Bakker
2022-08-03Image: Display GPU layout in `uiTemplateImageInfo`Angus Stanton
2022-08-02GPUBatch: Add GPU_batch_draw_indirectClément Foucault
2022-08-02Cleanup: Simplify arguments to sculpt draw functionsHans Goudey
2022-08-01Merge branch 'blender-v3.3-release'Jeroen Bakker