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AgeCommit message (Expand)Author
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-10Fix T95298 ImageEditor: Multi-view images fail to display properlyClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-10Fix T97272: Lag when resizing viewports.temp-T97272Jeroen Bakker
2022-05-10Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-10Fix T97545 GPU: Crash caused by uncommented quote char in source stringClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-10Fix T97985 EEVEE: Shader mixing not working correctly when reusing shader nodesClément Foucault
2022-05-09Fix T97984: GPUCodegen: crash when loading demo fileClément Foucault
2022-05-09Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-09GPU: Unable to compile material shaders.Jeroen Bakker
2022-05-09Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-09GPU: Fix crash deferred shader compilation.Jeroen Bakker
2022-05-09EEVEE & Viewport: Add a built-in shader called 3D_IMAGE, and expose to the py...Shashank Shekhar
2022-05-06Fix T97872: Annotation lines lost AAGermano Cavalcante
2022-05-06GPU: Move common shaders into a common directoryOmar Emara
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-02GPU: Remove OCIO workaround for Apple.Jeroen Bakker
2022-05-02Cleanup: GPUShader: Make style consistent in builtin_shader_stagesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-02GPUShader: Port 3D uniform color clipped shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port dashed line shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port polyline shaders to use shaderCreateInfoClément Foucault
2022-05-01GPUShaderCreateInfo: Add validation for overlapping vertex attributeClément Foucault
2022-05-01GPUShader: Port 2D widget shaders to use shaderCreateInfoClément Foucault
2022-04-28Cleanup: unbalanced doxy sections, add some sectionsCampbell Barton
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-28GPUMaterial: Use GPU_MAT_CREATED as a defaultClément Foucault
2022-04-27GPUCodegen: Fix broken materials after rB478eb3a0e6edClément Foucault
2022-04-27GPUCodegen: Keep copy of attribute name in the GPUCodegenCreateInfoClément Foucault
2022-04-27GPUCodegen: Use spin lock to protect the pass refcounter.Clément Foucault
2022-04-27Metal: MTLTexture core implementation for Metal backend, with minimal surroun...Clément Foucault
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-20Cleanup: unused argument warningCampbell Barton
2022-04-19GPU: Fix Adresse Sanitizer errorsClément Foucault
2022-04-19Cleanup: GPUMaterial: Remove GPU_material_is_volume_shaderClément Foucault
2022-04-19PyGPU: remove outdated function 'code_from_builtin'Germano Cavalcante
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-18Cleanup: Clang tidyHans Goudey
2022-04-14Fix crash when loading Blender due to recent changeGermano Cavalcante
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Metal: GPU_PRIM_LINE_LOOP alternative implementations.Jason Fielder
2022-04-13Cleanup: Proper printing of a stringSergey Sharybin
2022-04-13pyGPU: Port 'StageInterfaceInfo' and 'ShaderCreateInfo' typesGermano Cavalcante
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-30Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-03-30GPUShaderCreateInfo: Add DepthWrite optionClément Foucault