Age | Commit message (Expand) | Author |
2012-05-21 | Fix #31511: GLSL preview is much darker than F12 results | Daniel Stokes |
2012-05-20 | code cleanup: | Campbell Barton |
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep... | Campbell Barton |
2012-05-17 | style cleanup: block comments | Campbell Barton |
2012-05-16 | Code cleanup: simplify standard GHash creation. | Nicholas Bishop |
2012-05-11 | style cleanup: mainly sculpt/whitespace | Campbell Barton |
2012-05-11 | Add mask-drawing support to GPU_Buffers. | Nicholas Bishop |
2012-05-11 | Use VertexBufferFormat for multires VBO. | Nicholas Bishop |
2012-05-11 | Replace hardcoded DMGridData structure with CCGElem/CCGKey. | Nicholas Bishop |
2012-05-09 | style cleanup: whitespace/operators | Campbell Barton |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton |
2012-05-04 | Renamed "fake" OpenGL identifiers. | Jason Wilkins |
2012-05-03 | Fix #31108: entering local view with glsl shows objects black. Now keeps lamps | Brecht Van Lommel |
2012-05-02 | Fix 31220: glsl sun lamp shadows did not apparently respect shadow flag when | Brecht Van Lommel |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-29 | style cleanup: missed these from previous cleanup | Campbell Barton |
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-04-22 | style cleanup: comments | Campbell Barton |
2012-04-21 | style cleanup: correct typos | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-04-15 | code cleanup: dont include BLI_winstuff.h on non windows systems, also cleanu... | Campbell Barton |
2012-04-04 | Fix #30811: glsl error in material draw mode, due to recent commit. | Brecht Van Lommel |
2012-04-03 | stule cleanup: edits for files which were recently cleaned up. | Campbell Barton |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton |
2012-03-30 | fix [#30643] Crasher on entering edit mode with VBOs enabled | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-24 | style cleanup: pep8, indentation | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-22 | Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t... | Bastien Montagne |
2012-03-17 | Fix for size of VBO index type when drawing multires in sculpt mode. | Nicholas Bishop |
2012-03-16 | Fix for multires VBO drawing in sculpt mode. | Nicholas Bishop |
2012-03-14 | Fix some errors in partial visibility drawing. | Nicholas Bishop |
2012-03-14 | Skip hidden elements in PBVH iterator, raycast, and drawing. | Nicholas Bishop |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-09 | Optimize index buffers for multires drawing in sculpt mode. | Nicholas Bishop |
2012-03-09 | style cleanup: spelling. | Campbell Barton |
2012-03-08 | code cleanup: duplicate checks and double assignments. | Campbell Barton |
2012-03-07 | style cleanup - braces & else / if's | Campbell Barton |
2012-03-07 | Code cleanup: use typedefs for DerivedMesh drawing callbacks. | Nicholas Bishop |
2012-03-06 | style cleanup, brackets in else/if, some indentation. | Campbell Barton |
2012-03-06 | Draw individual face's material and shading correctly in the PBVH. | Nicholas Bishop |
2012-03-06 | Code cleanup: remove unused drawFacesColored from DerivedMesh. | Nicholas Bishop |
2012-03-02 | style cleanup | Campbell Barton |
2012-02-28 | Bugfix: avoid reading from an OpenGL buffer mapped write-only. | Nicholas Bishop |