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AgeCommit message (Expand)Author
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-02GPU: Remove OCIO workaround for Apple.Jeroen Bakker
2022-05-02Cleanup: GPUShader: Make style consistent in builtin_shader_stagesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-02GPUShader: Port 3D uniform color clipped shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port dashed line shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port polyline shaders to use shaderCreateInfoClément Foucault
2022-05-01GPUShaderCreateInfo: Add validation for overlapping vertex attributeClément Foucault
2022-05-01GPUShader: Port 2D widget shaders to use shaderCreateInfoClément Foucault
2022-04-28Cleanup: unbalanced doxy sections, add some sectionsCampbell Barton
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-28GPUMaterial: Use GPU_MAT_CREATED as a defaultClément Foucault
2022-04-27GPUCodegen: Fix broken materials after rB478eb3a0e6edClément Foucault
2022-04-27GPUCodegen: Keep copy of attribute name in the GPUCodegenCreateInfoClément Foucault
2022-04-27GPUCodegen: Use spin lock to protect the pass refcounter.Clément Foucault
2022-04-27Metal: MTLTexture core implementation for Metal backend, with minimal surroun...Clément Foucault
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-20Cleanup: unused argument warningCampbell Barton
2022-04-19GPU: Fix Adresse Sanitizer errorsClément Foucault
2022-04-19Cleanup: GPUMaterial: Remove GPU_material_is_volume_shaderClément Foucault
2022-04-19PyGPU: remove outdated function 'code_from_builtin'Germano Cavalcante
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-18Cleanup: Clang tidyHans Goudey
2022-04-14Fix crash when loading Blender due to recent changeGermano Cavalcante
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Metal: GPU_PRIM_LINE_LOOP alternative implementations.Jason Fielder
2022-04-13Cleanup: Proper printing of a stringSergey Sharybin
2022-04-13pyGPU: Port 'StageInterfaceInfo' and 'ShaderCreateInfo' typesGermano Cavalcante
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-30Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-03-30GPUShaderCreateInfo: Add DepthWrite optionClément Foucault
2022-03-30GPU: ShaderBuilder: Remove do_static_compilation_ inheritanceClément Foucault
2022-03-26GPU: ShaderBuilder: Skip shader compilation for unsupported shaders.Clément Foucault
2022-03-23Fix invalid NULL check in GPU_viewport_unbind_from_offscreenCampbell Barton
2022-03-22Cleanup: make format and fix warningJacques Lucke
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-22Metal: Initial Implementation of Metal Backend for GPU Module.Jason Fielder
2022-03-22Cleanup: Clang tidyHans Goudey
2022-03-20GPUSource: Fix failure case in the enum preprocessorClément Foucault
2022-03-18GPUTexture: Add Cube view as 2D arrayClément Foucault
2022-03-18GPU: Add indirect dispatch support.Clément Foucault
2022-03-18GPU: StorageBuf: Add method to clear the buffer in place.Clément Foucault
2022-03-18Cleanup: GPUStorageBuf: Fix header licenseClément Foucault
2022-03-18Cleanup: SSBO: Rename ubo to ssbo in arguments.Clément Foucault
2022-03-18GPU: Add support for stencil buffer texturing mode.Clément Foucault
2022-03-18GPUTexture: Fix bug in texture view creationClément Foucault
2022-03-18GPUShaderCreateInfo: Add explicit early_fragment_testClément Foucault