Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-02-18Merge branch 'master' into blender2.8Campbell Barton
2018-02-17Fix GL_FRAMEBUFFER_UNSUPPORTED warning in console on macOS.Brecht Van Lommel
2018-02-16Metalball drawing: rename mball helpers to handlesGermano
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-02-15Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-15Cleanup: use '_len' instead of '_size' w/ BLI APICampbell Barton
2018-02-15Cleanup: style, warningCampbell Barton
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14DRW: Refactor: Make use of the new Gawain long attrib support.Clément Foucault
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2018-02-14GPU: don't use multisample for entire window, only for offscreen 3D viewport.Brecht Van Lommel
2018-02-13GPU: add offscreen buffer drawing utility functions.Brecht Van Lommel
2018-02-13Code cleanup: stop using rectangle textures in window draw, simplify code.Brecht Van Lommel
2018-02-09Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-07GPU: Remove Mesa + Vega hack.Clément Foucault
2018-02-06Use eObjectMode for function argumentsCampbell Barton
2018-02-06Object Mode: Use eval_ctx mode for drawing, paint & modifiersCampbell Barton
2018-01-24Fix for fix w/ GPU_batch_wire_from_poly_2d_encodedCampbell Barton
2018-01-24Fix bug in view navigation iconsCampbell Barton
2018-01-20GPU_batch: Add GPU_batch_wire_from_poly_2d_encodedCampbell Barton
2018-01-19Fix sculpt error freeing NULL vertex bufferCampbell Barton
2018-01-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-16Sculpting: Fix uninitialized color being left for smooth meshes with hidden maskSergey Sharybin
2018-01-16Sculpting: Fix for "Hide Mask" does not work with multiresSergey Sharybin
2018-01-15GPU Texture: Add GL_RG16I format.Clément Foucault
2018-01-15GPU_batch_from_poly_2d_encoded: skip winding checkCampbell Barton
2018-01-15GPU_batch_from_poly_2d_encoded: optional rctf argCampbell Barton
2018-01-15Cleanup: update commentsCampbell Barton
2018-01-15Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-15Sculpting: Sdd an option to hide mask in viewportSergey Sharybin
2018-01-15GPU buffers: Use bitflag to whether we want to show diffuse colorSergey Sharybin
2018-01-15GPU_batch: Add utility to create 2D shapesCampbell Barton
2018-01-15GPU_batch_presets: move static vars into structCampbell Barton
2018-01-15Cleanup: split GPU_batch_presets into own fileCampbell Barton
2018-01-09DRW & GPUViewport: Cleanup unused code.Clément Foucault
2018-01-09DRW: Add instance data memory manager.Clément Foucault
2018-01-09Gawain: Modify batch draw function to work with ranges.Clément Foucault
2018-01-04GPU_offscreen: Add option for high bit depth.Clément Foucault
2017-12-07Merge branch 'master' into blender2.8Campbell Barton
2017-12-07Cleanup: Use BKE_colorband prefixCampbell Barton
2017-12-07Cleanup: extract BKE_colorband from BKE_textureCampbell Barton
2017-12-04Cleanup: whitespaceCampbell Barton
2017-11-28Eevee: Fix T53413: Crash when using displacement bump relink.Clément Foucault
2017-11-25GPUFramebuffer: Bump the framebuffer attachement limit to 5 color texturesClément Foucault
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert LayDalai Felinto