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AgeCommit message (Expand)Author
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Cleanup: formatCampbell Barton
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Cleanup: Use const for custom data layersHans Goudey
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
2022-08-23Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Fix: Memory leak in realtime compositorOmar Emara
2022-08-19Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-19Fix build error on mips64el architectureBrecht Van Lommel
2022-08-16GPU: ShaderCreateInfo: Use variadic template instead of default argumentsClément Foucault
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-15Cleanup: fix typosBrecht Van Lommel
2022-08-14GPU: Fix shader builder compilationClément Foucault
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-08-10Cleanup: spellingCampbell Barton
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-08-08Fix T100285: Shader value node always outputs zeroOmar Emara
2022-08-04Cleanup: spelling, code-blocksCampbell Barton
2022-08-03Fix compile issue in recent commit.Jeroen Bakker
2022-08-03Image: Display GPU layout in `uiTemplateImageInfo`Angus Stanton
2022-08-02GPUBatch: Add GPU_batch_draw_indirectClément Foucault
2022-08-02Cleanup: Simplify arguments to sculpt draw functionsHans Goudey
2022-08-01Merge branch 'blender-v3.3-release'Jeroen Bakker
2022-08-01Eevee: Add support of rendering curves with cryptomatte.Jeroen Bakker
2022-07-29Realtime Compositor: Add needed GPU module changesOmar Emara
2022-07-26Refactor: Extract color attributes as generic attributesHans Goudey
2022-07-21GPU: Fix compilation with WITH_GPU_BUILDTIME_SHADER_BUILDER optionClément Foucault
2022-07-16Fix error in assertion after 92a99c14965905e73f049bc1f92b597a903977fcCampbell Barton
2022-07-15Fix Eevee backround render crash after recent changes from D15463Brecht Van Lommel
2022-07-15Fix compiler error in debug builds after 1cf465bbc331Julian Eisel
2022-07-15Fix GPU backend deleting resources without an active contextBrecht Van Lommel
2022-07-15Fix T99706: Crash rendering with headless buildsCampbell Barton
2022-07-15GPU: Fix shader builder on hardware that does not have all featuresClément Foucault
2022-07-15Cleanup: GPU: Replace NULL by nullptr from C++ filesClément Foucault
2022-07-11GPU: Update shader builder stubs.Jeroen Bakker
2022-07-01Metal: MTLMemoryManager implementation includes functions which manage alloca...Jason Fielder
2022-07-01Cleanup: GPUCodegen: Remove unused variablesClément Foucault
2022-07-01GPUMaterial: Remove the max attribute checkClément Foucault
2022-06-30Cleanup: colon after params, move text into public doc-strings, spellingCampbell Barton
2022-06-30Fix T98886: PBVH_GRIDS ignores face smooth flag on first gpu buildJoseph Eagar
2022-06-29Cleanup: Clang tidy, unused variable warningHans Goudey
2022-06-29Fix T98825: EEVEE: Regression: Buffer overflow in sample name bufferClément Foucault
2022-06-29Cleanup: spelling in commentsCampbell Barton
2022-06-28Cleanup: GPUShader: Fix missing space in debug messageClément Foucault
2022-06-27MTLCommandBufferState for coordinating GPU workload submission and render pas...Jason Fielder