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AgeCommit message (Expand)Author
2020-02-16Fix T73880: error rendering UDIM in Eevee after recent refactorBrecht Van Lommel
2020-02-15Cleanup: refactor GPU material attribute and texture requestsBrecht Van Lommel
2020-02-15Cleanup: split off code from gpu_codegen.c into smaller filesBrecht Van Lommel
2020-02-15Cleanup: don't perform some GPU shader codegen operations twiceBrecht Van Lommel
2020-02-15Fix potential crash with Eevee render of missing image texturesBrecht Van Lommel
2020-02-15GPU: Add GPU support to fill a texture image with a constant valuemano-wii
2020-02-11DRW: Color Management improvementClément Foucault
2020-02-06Cleanup: refactor default materials and shader nodesBrecht Van Lommel
2020-02-06Merge branch 'blender-v2.82-release'mano-wii
2020-02-06Fix T69776: Error with complex Eevee noise texture in some driversPatrick Bender
2020-02-04GPU: Remove disabling of indirect drawcall batching on NVIDIA hardwareClément Foucault
2020-02-04Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-04GPU: add projection matrix function to set only near/far clippingCampbell Barton
2020-02-03Merge branch 'blender-v2.82-release'Sergey Sharybin
2020-02-03Fix T73559: UDIM Crash Fill TileJeroen Bakker
2020-01-29Merge branch 'blender-v2.82-release'Philipp Oeser
2020-01-29Fix T73188: RenderResult as Camera BG ImageJeroen Bakker
2020-01-17DRW: Use USHORT for vertex color and upload them in linear color to the GPUClément Foucault
2020-01-16Merge branch 'blender-v2.82-release'Bastien Montagne
2020-01-16Fix T71788 Invalid (pink) shader when using wireframe nodeClément Foucault
2020-01-16Merge branch 'blender-v2.82-release'Lukas Stockner
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2020-01-13Cleanup: remove unused GPU_texture_from_preview functionCampbell Barton
2020-01-06Fix T72902: Whiskey Lake supportJeroen Bakker
2019-12-19Fix T71795: Unproject with high clipping range sometimes results in nansmano-wii
2019-12-17Cleanup: split smoke drawing out into it's own fileCampbell Barton
2019-12-17Fix linking errors WITH_MOD_FLUID=OFFCampbell Barton
2019-12-16Mantaflow [Part 6]: Updates in /blender/sourceSebastián Barschkis
2019-12-16Fix T72467: Crash when using many (>64) images in a shaderLukas Stockner
2019-12-13Cleanup: unused function, spellingCampbell Barton
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-12-07Shader Nodes: Add Interpolation modes to Map Range nodeCharlie Jolly
2019-12-05Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"Clément Foucault
2019-12-05Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia driversClément Foucault
2019-12-04Fix T72130: Wireframe Visible After DisablingJeroen Bakker
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-11-28Fix T71147 Eevee stops rendering after selection attemptClément Foucault
2019-11-27Cleanup: Remove BIF_gl.hJeroen Bakker
2019-10-16Fix assert and memleak in recent Skin Root Display patchClément Foucault
2019-10-14GPU: prevent assert for zero length arraysCampbell Barton
2019-10-10Cleanup: clang-format, spellingCampbell Barton
2019-10-09Sculpt: Fix wireframe drawingPablo Dobarro
2019-10-09GPU: Consider softpipe as software rendererSergey Sharybin
2019-10-09GPU: show one-time startup warnings for old Intel drivers with known issuesBrecht Van Lommel
2019-10-05Fix T70568, T70570: wrong AMD driver warning dialogBrecht Van Lommel
2019-10-04Fix T70463 GPU: Very Slow Workbench/Eevee PerformanceClément Foucault
2019-10-04GPU: Platform Support LevelJeroen Bakker
2019-10-03Fix T70466 Rendering error when drawing multi-material meshesClément Foucault
2019-10-03Cleanup: unused structs, struct membersCampbell Barton
2019-10-02Fix T70390: dyntopo smooth shading broken after recent changesBrecht Van Lommel