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AgeCommit message (Expand)Author
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27GPUMaterial: Add a domain property.Clément Foucault
2017-10-17GPUFramebuffer: Fix recursive downsample exiting early.Clément Foucault
2017-10-17GPU Extension: Fix AMD Vega + open source driver detection.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-16Fix compatibility flag for nodetreeDalai Felinto
2017-10-11Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa DriverClément Foucault
2017-10-08Gawain: Make common uniforms become builtinsClément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-06Gawain: Add UBOs to shader interface.Clément Foucault
2017-09-29Merge branch 'master' into blender2.8Campbell Barton
2017-09-29Vertex Paint: Alpha SupportCampbell Barton
2017-09-27--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2017-09-26GPUFramebuffer: Enable multisample when binding a Multisample FBOClément Foucault
2017-09-26GPU_immediate_util: add cube drawing functionCampbell Barton
2017-09-26Cleanup: naming (GPU immediate util)Campbell Barton
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-09-25DRW : Add AA to non meshes objects.Clément Foucault
2017-09-25GPUTexture : Fix Bind/Unbind function so it works with multisample textures.Clément Foucault
2017-09-25GPUFramebuffer: Fix Blit function so that it works with multisample textures.Clément Foucault
2017-09-15Eevee: Fix T52738: Probes are black.Clément Foucault
2017-09-15GPUCodegen: Fix for loop overflow.Clément Foucault
2017-09-14GPUCodegen: Add New GPU_SOURCE_STRUCT to be used for Closure SocketsClément Foucault
2017-09-13GPU_immediate_util: Add x,y radius to circle drawCampbell Barton
2017-09-13Cleanup: use explicit 2d suffix for imm utilsCampbell Barton
2017-09-12DRW: Use static list (array) of texture/ubo to track bound textures/ubos.Clément Foucault
2017-09-06Merge branch 'master' into blender2.8Campbell Barton
2017-09-06Fix error in high bit-depth image tile drawingCampbell Barton
2017-08-27Correct matrix stack assertCampbell Barton
2017-08-22GPUTexture: Remove Warning.Clément Foucault
2017-08-22GL_TEXTURE_2D_ARRAY wasn't handled in GPU_texture_updateDalai Felinto
2017-08-22GPU Texture: Use switch instead of if/elseDalai Felinto
2017-08-22Eevee: Fix T52486Clément Foucault
2017-08-20Cleanup: move gawain header out of GPU_matrixCampbell Barton
2017-08-20PyAPI: Add exceptions to stack push/popCampbell Barton
2017-08-18Uniform Buffer Objects: More complete padding solutionDalai Felinto
2017-08-18GPU_texture : Add RG8 format.Clément Foucault
2017-08-18Fix ubo vec3 alignment issueDalai Felinto
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-16Gawain: remove GWN_batch_discard_allCampbell Barton
2017-08-15Cleanup: use 'gwn' prefix for gawain filenamesCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-13GPU_framebuffer: Fix incorrect last level.Clément Foucault
2017-08-13Eevee: Fix the AO problem around object edges.Clément Foucault
2017-08-12GPU_framebuffer: Fix performance issue on intel.Clément Foucault
2017-08-12Code cleanup: fix various compiler warnings.Brecht Van Lommel
2017-08-12Merge branch 'master' into blender2.8Brecht Van Lommel
2017-08-12Fix T52298: hidden lamps still compute shadow buffers in viewport.Brecht Van Lommel
2017-08-01Cleanup: double promotionCampbell Barton