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AgeCommit message (Expand)Author
2018-03-01GPU_select: remove unused finalize functionCampbell Barton
2018-02-28Cleanup: comment for depth picking code, const argsCampbell Barton
2018-02-28Cleanup: use 'uint' for GPU_selectCampbell Barton
2018-02-27GPU_select: correction to select-pick-finalizeCampbell Barton
2018-02-27GPU_select: utility function to finalize selectionCampbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-02-15Cleanup: use '_len' instead of '_size' w/ BLI APICampbell Barton
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-01-16Sculpting: Fix uninitialized color being left for smooth meshes with hidden maskSergey Sharybin
2018-01-16Sculpting: Fix for "Hide Mask" does not work with multiresSergey Sharybin
2018-01-15Sculpting: Sdd an option to hide mask in viewportSergey Sharybin
2018-01-15GPU buffers: Use bitflag to whether we want to show diffuse colorSergey Sharybin
2017-12-07Cleanup: Use BKE_colorband prefixCampbell Barton
2017-12-07Cleanup: extract BKE_colorband from BKE_textureCampbell Barton
2017-11-05Cleanup: spellingCampbell Barton
2017-10-17GPU: Report number of compressed texture formats to help nailing crahs down i...Sergey Sharybin
2017-10-17GPU: Fix memory corruption in GPU_debug on GTX1080Sergey Sharybin
2017-09-29Vertex Paint: Alpha SupportCampbell Barton
2017-09-06Fix error in high bit-depth image tile drawingCampbell Barton
2017-08-12Fix T52298: hidden lamps still compute shadow buffers in viewport.Brecht Van Lommel
2017-08-01Cleanup: use static vars where appropriateCampbell Barton
2017-06-14Fix buffer read error w/ 2 pass select queriesCampbell Barton
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-11Cleanup: GPU PBVH namingCampbell Barton
2017-05-11Sculpt Drawing: reduce redundant color conversionCampbell Barton
2017-04-24Cleanup: styleCampbell Barton
2017-04-15Fix T51216: SSAO attenuation not being scale invariant.Brecht Van Lommel
2017-04-14Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-04-12Cleanup: use lowercase gpu prefix for static funcsCampbell Barton
2017-03-24Fix T50238: Cycles: difference in texture position between OpenGL and Cycles ...Sergey Sharybin
2017-03-11Cleanup: code style & cmakeCampbell Barton
2017-03-10Correct glPixelTransfer functionCampbell Barton
2017-03-10Cleanup: struct flags for select pickingCampbell Barton
2017-03-093D View: x-ray support for depth pickingCampbell Barton
2017-03-083D View: new nethod of opengl selectionCampbell Barton
2017-03-08OpenGL Select: integer rect for passing regionCampbell Barton
2017-03-03Cleanup: GPU_select never took NULL rectCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-02-02Fix incorrect spot lamp blend in python GPU uniform export.Michael Stahre
2016-11-22GPU: Consider latest Gallium driver an official ATI/AMDSergey Sharybin
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-10OpenGL: remove GLSL support query (it's always supported)Mike Erwin
2016-09-30UPBGE: Fix crash when calling shade_light texture when mtex has no tex.Ulysse Martin
2016-09-21fix for potential pitfall with glMatrixModeMike Erwin
2016-08-30Fix T49201: Mesh with OpenSubdiv subsurf and a texture disappears in Material...Sergey Sharybin
2016-08-28Fix T47639: OpenGL render with smoke and fire incorrect when usingKévin Dietrich
2016-08-16Fix redundant declarations after recent changes in GPU debugSergey Sharybin
2016-08-15OpenGL: ignore deprecated API warningsMike Erwin
2016-08-15Fix OpenGL backtrace build errors, without disabling warnings.Brecht Van Lommel