Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-02-02macOS: fix warning about unkown GPU with Apple M1 chipBrecht Van Lommel
2021-01-27Fix T84329: Crash when loading the blender with deprecated graphics driverGermano Cavalcante
Add the driver `4.5.13467` related to `Radeon R5 Graphics` to the workaround list.
2021-01-26GPU: Enable HQ normals workaround for any AMD Drivers on Polaris.Jeroen Bakker
2021-01-26GPU: Enable HQ normals workaround for AMD 21.1.1 driver.Jeroen Bakker
AMD 21.1.1 still has the same issues as reported in T82856.
2021-01-12GPU: Remove Limited Support AMD PolarisJeroen Bakker
Removing the limited support message as the known opengl issues of the recent drivers with polaris cards have been tackled.
2021-01-08GPU: Mark AMD Polaris 20.11+ drivers with limited support.Jeroen Bakker
The issue does not render wireframes correctly.
2021-01-08GPU: Enable HQ normal work around on Linux.Jeroen Bakker
Linux does not report the driver version. It does report the OpenGL version. This change will check the OpenGL version to enable the HQ normal work around.
2021-01-04GPU: Enable HQ normal work around for AMD PolarisJeroen Bakker
THe high quality normals work around is enabled for Polaris cards using the official drivers. Since driver version 2.11.2 they fail to render using low quality normals. The detection of polaris cards is done by matching the opengl renderer. The renderer strings have been extracted from various reports linked to {T82856} but isn't complete as some reports are missing the exact renderer as users don't always report via the help menu.
2020-12-09Degraded AMD 20.11.3 driver to limited support.Jeroen Bakker
2020-12-09Workaround for Access Violation startup crash on deprecated Radeon GPUs on ↵Jeroen Bakker
Windows This is a workaround for T80804. There's a startup crash that happens on 2.91.0 on Windows, an `EXCEPTION_ACCESS_VIOLATION` on `atio6axx.dll`. It is triggered by `glClear` on the `detect_mip_render_workaround` function. The workaround moves the function after the device/driver workaround section and sets the flag to the affected one to avoid running the check. It is deprecated hardware that has not meet the minimum requirements since 2.79, but is still usable and this extends its usability a bit before the cards are finally blacklisted. Reviewed By: Jeroen Bakker Differential Revision: https://developer.blender.org/D9667
2020-12-09Raised AMD/Terascale2 from unsupported to supported.Jeroen Bakker
There is a patch that fixes the crash on startup {D9667}.
2020-12-09Raised AMD CEDAR on Linux from unsupported to limited supportJeroen Bakker
There is a workaround available by setting the environment variable `R600_DEBUG=nosb`.
2020-12-02GPU: Show Limited support message for polaris + 20.11.2 drivers.Jeroen Bakker
See T82856 for details.
2020-12-02GPU: Blacklist unsupported GPUs that crash during startup.Jeroen Bakker
Since Blender 2.91 the TeraScale 2 based cards crash during startup. This patch will show the user a screen that the platform they are using isn't supported. The GPUs have been carefully handpicked from dozens of reports. T83124, T83127, T83103, T83091, T83045, T83065, T82750, T82889, T82925, T82640, T82429, T82436, T82446.
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
This wraps the functionality used to speedup EEVEE volumetrics. This touches the rendering code of EEVEE as it should fix a mis-usage of the GL barrier. The barrier changed type and location, removing an unused barrier.
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
This makes it possible to disable all the extensions when forcing workarounds. Also it will allow future options to selectively disable each extension to know which one is buggy.
2020-09-10GL: Add fallback debug layerClément Foucault
This is to improve debugging on older hardware that may not support 4.3 debug capabilities (like Macs). This avoids sprinkling glGetErrors manually. This might still be needed to find the root cause since not all functions are covered. This overrides the functions pointers that GLEW have already init. This is only enabled if using --debug-gpu option and the debug extension are not available. This also cleanup the usage of GLContext::debug_layer_support and use wrapper to set object labels.
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GLBackend: Fix gl error inside the mip rendering workaround detectionClément
This was caused by an incorrect mipmap size. Also add debug checks for good mesure.
2020-09-07GPUCapabilities: Isolate GL memory statisticsClément Foucault
This is part of the Vulkan task T68990 This is a simple cleanup.
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
This makes more sense as this module has more to it than just GL extensions.
2020-09-07GPUExtensions: GL backend isolationClément Foucault
This is part of the Vulkan task T68990. This commits changes a few things: - Rename extensions to capabilities (but left the file name untouched). - Cubemap mip render workaround detection is rewritten using gl commands to avoid using the GPU API before initialization. - Put all the capabilities that are only relevant for the GL backend inside GLContext as static variables. - Cleanup the names of the limit variables. - Separate all GL related workaround search inside the GL module.
2020-09-07GPUPlatform: GL backend isolationClément Foucault
Part of the vulkan implementation T68990. Pretty straight forward. Just move the GL code inside the GLBackend and make the GPUPlatformGlobal a class object.