Age | Commit message (Expand) | Author |
---|---|---|
2020-09-07 | GPU: Rename gpu_extensions to gpu_capabilities | Clément Foucault |
2020-09-07 | EEVEE: Try to allocate the lightcache and use fallback if failure | Clément Foucault |
2020-09-07 | GPUExtensions: GL backend isolation | Clément Foucault |
2020-09-07 | GPUVertBuf: GL Backend Isolation | Clément Foucault |
2020-09-07 | GPUVertBuf: Rename GPUVertBuf to VertBuf and add some getters | Clément Foucault |
2020-08-30 | GPUShader: Improve shader compilation log | Clément Foucault |
2020-08-21 | GPUShader: Fix linking working even if one shader compilation failed | Clément Foucault |
2020-08-21 | GPUUniformBuf: GL backend isolation | Clément Foucault |
2020-08-20 | GPUShaderInterface: GL backend isolation | Clément Foucault |
2020-08-18 | GPUShader: Add debug labels | Clément Foucault |
2020-08-18 | GPUShader: Add back vertformat_from_shader() | Clément Foucault |
2020-08-18 | GPUShader: Rewrite error printing | Clément Foucault |
2020-08-18 | GPUShader: GL backend isolation | Clément Foucault |